|“||Within their vaults the Pathfinder Society has located a rare and mysterious star gun from the distant shores of Arcadia that, while broken, still holds a deep power within it. In order to ensure that past wrongs are made right, the Society must arrange for travel within the borders of Arcadia to repair and return the star gun to its rightful home, but to do so they must first convince the council of Segada to allow a team of Pathfinders entry.
A junior team of agents is dispatched to plead their case to the councilmembers, hopefully securing friends and allies of the Society for future exploration and contact. However, a villain lies in wait, aware of the power the agents are concealing and plotting for the exact moment to strike and catch them off guard.
Recurring characters, concepts, & locations
The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below:
- Anchor's End (Negotiations for the Star Gun)
- Canorus (Negotiations for the Star Gun)
- Segada (Negotiations for the Star Gun, Within the Prairies)
- Vigilant Seal (faction) (The Arclord Who Never Was, Arclord's Abode, Battle for Star's Fate, Catastrophe's Spark, Dacilane Academy's First Great Prank War, Devil at the Crossroads, Excising Ruination, Flooded King's Court, In Glorious Battle, Killer in the Golden Mask, Linnorm's Legacy, Lost in Flames, A Most Wondrous Exchange!, Negotiations for the Star Gun, Parting Clouds, Prisoners of the Electric Castle, Return to the Grave, Shattering Golden Chains, Signal from the Electric Laboratory, To Seek the Heart of Calamity, The Tomb Between Worlds, Trapping the Hag's Claw, Within the Prairies)
The following Pathfinder Flip-Tiles products are used in this scenario: