|“||With permission secured and access granted, a team of Pathfinder agents must escort an ancient star gun to one of the last remaining star gunsmiths, a mysterious figure that hasn’t been seen in several years. The Pathfinders must convince the gunsmith to emerge from hiding and repair the weapon, allowing them to return it to its original home and make connections with a town on the inside of Arcadia.
A villain watches from afar, angered at having been tricked by the Society, and plots to attack the team and the gunsmith, endangering innocent lives in the process. It’s up to the Pathfinders to defeat her and her forces, ensuring peace within the prairies of Arcadia!
Recurring characters, concepts, & locations
The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below:
- Emergence (Within the Prairies)
- Segada (Negotiations for the Star Gun, Within the Prairies)
- Starfall (At Shadow's Door, Hall of the Flesh Eaters, Lightning Strikes, Stars Fall, Perils of the Pirate Pact, Returned to Sky, Shadows of the Black Sovereign, Valley of Veiled Flame, Within the Prairies)
- Vigilant Seal (faction) (The Arclord Who Never Was, Arclord's Abode, Battle for Star's Fate, Catastrophe's Spark, Dacilane Academy's First Great Prank War, Devil at the Crossroads, Excising Ruination, Flooded King's Court, In Glorious Battle, Killer in the Golden Mask, Linnorm's Legacy, Lost in Flames, A Most Wondrous Exchange!, Negotiations for the Star Gun, Parting Clouds, Prisoners of the Electric Castle, Return to the Grave, Shattering Golden Chains, Signal from the Electric Laboratory, To Seek the Heart of Calamity, The Tomb Between Worlds, Trapping the Hag's Claw, Within the Prairies)
The following Pathfinder Flip-Tiles products are used in this scenario: