Urdefhan

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Urdefhan
An urdefhan wielding a rhoka sword.
(Creature)

Urdefhans are warlike, clear-skinned bloodsuckers who live in the Darklands realm of Orv, and are sometimes called Orvian vampires.1 They are the offspring of the daemons of Abaddon, and like their progenitors they seek to extinguish all other life.2

Appearance

Urdefhans are roughly humanoid in form, supposedly created in humanity's image by the ruler of daemonkind, the Bound Prince.2 In a mockery of surface life, they have translucent skin that exposes their internal organs. While they possess the same basic body structure as a humanoid, their facial features further distinguish them from their less vile counterparts—red eyes, and a wide mouth that stretches almost to their ears and is filled with razor-sharp teeth.3 Urdefhans are also known for their menacing and unique swordsrhoka swords42—and armor that resembles the wrappings of mummies.25

History

The first urdefhans were created by the Bound Prince, from the hunted shades of Abaddon, as part of an experiment to seed the Universe with daemon worshippers.6 Knowing that the urdefhans will be hunted since their creation, the Bound Prince put them in the vault of Minos-Pashat in Orv, away from other races, and kept them hidden from the conflicts of the alghollthus, neothelids, xoarians,7 and xiomorns around them.64

When the Bound Prince was defeated and imprisoned by the Apocalypse Riders, the urdefhans lost the ability to reproduce and left Minos-Pashat out of anger at this imprisonment and respect for their creator. In an act of 'charity', the Rider of War offered them the ability to reproduce with daemons. The urdefhans later approached the Rider of Famine for further daemonic mentors, overlords, and mating partners, but in exchange this Rider marked them with a hunger for blood.6

Ecology and behavior

Most urdefhan males are sterile. In ancient times, their reproduction was mostly handled by the Bound Prince, and after his defeat the Rider of War allowed them to mate with daemons. The resulting offspring are urdefhans, with a small minority also being half-fiends. The most common daemonic parents of urdefhans are erodaemons and lacridaemons. Ceustodaemons are summoned to serve as mates only when the offspring's intelligence is unimportant. Hydrodaemons, piscodaemons, and thanadaemons are chosen to give birth to aquatic urdefhans, and megalomaniacal ones sometimes sacrifice entire settlements to an olethrodaemon, calming it so it could produce even a single child.6

Urdefhans can drain the blood from living things, weakening their victims and leaving their flesh bloodless and transparent. In some rare cases, victims of an urdefhan's bite who were already destined to be sent to Abaddon can rise hours after death as an urdefhan with only vague memories of their former lives. Some daemonic cults seek out urdefhans to feed on their members, but most such cultists merely die instead of achieving their goal of becoming an urdefhan.86

Society and culture

They sometimes create, train, and ride undead, ghoulish mobats called skavelings.910 Some also tame giant slugs as creatures of war.11

Religion

Urdefhans worship all of the Apocalypse Riders as their creators, but are particularly close to Szuriel and Trelmarixian, who continue to encourage the urdefhan toward continual warfare with weapons and disease.8

These creatures possess "un-souls" made of negative energy that constantly drive them toward death. While an urdefhan's "un-soul" allows it to be healed by negative energy in a similar fashion to how mortal creatures are healed by positive energy, it also allows the urdefhan to effectively detonate its volatile soul, killing it and releasing its energy in a wide-ranging, destructive burst.2

Urdefhans believe that after their death, their souls travel to Abaddon, where they are tortured by their makers.8

On Golarion

The vault of Doga-Delloth in Orv is the heart of urdefhan power on Golarion. They have also established outposts elsewhere in Orv,12 including a strong presence in Urkalla, one of the districts of Ilvarandin,13 the Black Desert,14 and on islands in the Sightless Sea.15

Urdefhans also trouble the surface folk in villages close to the Kodar Mountains in northern Varisia.16

References

Paizo published a major article about urdefhans in Darklands Revisited.

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. John Compton, et al. Urdefhan” in Inner Sea Monster Codex, 59. Paizo Inc., 2015
  2. 2.0 2.1 2.2 2.3 2.4 James Jacobs & Greg A. Vaughan. Urdefhan” in Into the Darklands, 60–61. Paizo Inc., 2008
  3. Urdefhans have two eyes, counter to an assertion on Darklands Revisited 53 that has been described as a "narrative error". See Meta:Urdefhan.
  4. 4.0 4.1 Logan Bonner, et al. “Monsters A-Z” in Bestiary 2, 272. Paizo Inc., 2020
  5. Jonathan H. Keith, et al. “Weapons, Armor, and Adventuring Gear” in Adventurer's Armory, 4. Paizo Inc., 2010
  6. 6.0 6.1 6.2 6.3 6.4 Thurston Hillman. Urdefhan” in Darklands Revisited, 53–56. Paizo Inc., 2016
  7. Paizo referred to xoarians as intellect devourers until the publication of Heavy is the Crown.
  8. 8.0 8.1 8.2 Amber Stewart. “Oblivion's Creation” in Horsemen of the Apocalypse, Book of the Damned Volume 3, 62. Paizo Inc., 2011
  9. James Jacobs & Greg A. Vaughan. Orv” in Into the Darklands, 50. Paizo Inc., 2008
  10. Logan Bonner, et al. “Monsters A-Z” in Bestiary 2, 240. Paizo Inc., 2020
  11. Logan Bonner, et al. “Monsters A-Z” in Bestiary 2, 244. Paizo Inc., 2020
  12. James Jacobs & Greg A. Vaughan. Orv” in Into the Darklands, 49. Paizo Inc., 2008
  13. Tim Hitchcock, et al. Ilvarandin” in Lost Cities of Golarion, 8. Paizo Inc., 2011
  14. Benjamin Bruck, et al. “Chapter 2: Places of Myth” in Mythic Realms, 20. Paizo Inc., 2013
  15. James Jacobs, et al. “The Darklands” in The Inner Sea World Guide, 61. Paizo Inc., 2011
  16. Steven Savile. Queen Sacrifice. Paizo Inc., 2014