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From PathfinderWiki
A dodo and a crocodile, two very different creatures that are both animals.
Type Animal
CR Varies
Environment Any
Alignment Varies; generally Neutral
Images of animals

Source: Bestiary, pg(s). 306

Animals are living creatures, predominately vertebrates, of an intelligence lower than that of any person or other humanoid but greater than that of vermin. They cannot speak and have no magic abilities.[1] There are many different types of animals, including mammals, birds, reptiles, amphibians, and fish. There also still exist prehistoric creatures classified as megafauna, such as dinosaurs or pterosaurs.[2]

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As companions

Lini and her animal companion Droogami, a snow leopard.

Whether through intense training, magic, spiritual possession or influence, or other supernatural abilities, intelligent creatures can often take an animal as a companion.

In most cases, these animals are trained to perform simple commands or serve as mounts. Among magic users, these animals might also grant their masters certain powers or abilities.[3][4][5][6]

Intelligent animals

See also: Awaken

Awakened animals—those granted intelligence whether by spell or other force—have an intelligence that other animals lack, with some rivaling highly intelligent humanoids.[7][8] Such animals often take on a personality derived from its natural tendencies; large herd animals prone to stampeding, for instance, act as raging barbarians, while stealthy cats behave like rangers or rogues.[8]

Featured animals

See also: Category:Animals