Grig

From PathfinderWiki
Grig
(Creature)

Grigs are tiny, cricket-bodied, musically inclined fey sprites with a reputation for challenging forces of evil and threats to their friends, regardless of the odds against them.12

Appearance

The Cricket card from a Harrow deck represents grigs.

A typical grig has the upper body, arms, and head of an elf-like humanoid, and the wings, antennae, lower body, and legs of crickets.1 Their hair is typically brown, silver, or green, and is usually worn loose and uncombed. An average grig is a foot and half tall and weighs less than ten pounds.3[citation needed]

Habitat and society

Grigs typically live in thick, temperate forests. Their settlements are usually established near bodies of water and feature a large clearing in their centers. Grigs have numerous holidays focused around the moon, during which they gather in the central clearings of their villages to observe the full moon.3[citation needed]

Grigs greatly appreciate art, especially music—which a grig can produce without musical instruments by rubbing their cricket-like legs against their body12—and visual arts such as painting and sketching.3[citation needed] They collect and decorate their homes with artistic items, particularly those with vibrant colors and images, as mementos of their travels.2

Grigs tend to be highly proactive about fighting evil and threats to their friends and families, but due to their small stature and physical weakness are often outmatched.12 In combat, they prefer to avoid direct confrontations, and rely instead on their magic and music, which they can wield as dissonant sonic harm.1 Grigs share a strong relationship with the similarly diminutive atomies, and the two types of fey often ally with one another.4[citation needed]

Religion

Grigs' predilections for beautiful vistas and artistic pursuits draw many to the worship of Shelyn, goddess of beauty and art.5

On Golarion

Grigs live in forests that are typically ones already home to other fey,3[citation needed] but are more common in places such as Avistan than in Tian Xia.6 These woodlands include the Backar Forest of Molthune,7 the Grungir Forest in the Lands of the Linnorm Kings,8 and the Tickwood of Varisia.9 Grigs also once lived in Shank's Wood, near the Tickwood, but most have been driven off by the local goblins.10

In addition to isolated forest settlements, some grigs also live in certain humanoid settlements, including several gnome settlements in the Grungir Forest8 and the town of Uringen in the River Kingdoms.11

In Harrow decks, grigs are represented by the Cricket card.12

In the Great Beyond

In the First World, grigs are among the servants of the Eldest Ng.13

References

Paizo detailed sprites, including grigs, as an ancestry in Ancestry Guide 126–131.

  1. 1.0 1.1 1.2 1.3 1.4 Logan Bonner, et al. “Monsters A-Z” in Bestiary, 308. Paizo Inc., 2019
  2. 2.0 2.1 2.2 2.3 Mark Seifter. Sprite” in Ancestry Guide, 128. Paizo Inc., 2021
  3. 3.0 3.1 3.2 3.3 Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 2, 147. Paizo Inc., 2010
  4. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 28. Paizo Inc., 2011
  5. Mark Seifter. Sprite” in Ancestry Guide, 127. Paizo Inc., 2021
  6. Eren Ahn, et al. Tian sprite” in Tian Xia Character Guide, 46. Paizo Inc., 2024
  7. James Jacobs, et al. Molthune” in The Inner Sea World Guide, 123–124. Paizo Inc., 2011
  8. 8.0 8.1 Matthew Goodall, et al. “The Linnorm Kingdoms” in Lands of the Linnorm Kings, 10–13. Paizo Inc., 2011
  9. F. Wesley Schneider. Pathfinder Origins 5, Root rot. Dynamite Entertainment, 2015
  10. F. Wesley Schneider. Pathfinder Origins 5, Sandpoint's Small Dangers. Dynamite Entertainment, 2015
  11. Adam Daigle. Uringen” in Guide to the River Kingdoms, 63. Paizo Inc., 2010
  12. Jason Bulmahn, et al. Harrow Deck, 14. Paizo Inc., 2014
  13. James L. Sutter. “The Eldest” in The First World, Realm of the Fey, 30. Paizo Inc., 2016