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Linnorm

From PathfinderWiki
Linnorm
Linnorm
(Creature)

Linnorms are a family of gigantic, wingless dragons with long serpentine bodies, and who live in the far northern reaches of Avistan. Despite their lack of wings, linnorms are capable of magical fight.123 They were the original draconic race on Golarion, having existed on the planet for eons before the arrival of the "true dragons" millennia ago.[citation needed]

Like true dragons, linnorms possess a terrible breath weapon and, additionally, have a venomous bite. Unlike their cousins, however, they are not expert spellcasters only having a couple of innate magical capabilities associated with movement and sight. Linnorms have a strange connection to the First World of the fey, and are able to pass between our world and theirs.1 Infamously, linnorms lay a species-dependent dying curse on those who slay them.145 Linnorms that still reside in the First World claim that they are the ancestors of all modern dragons.6 Many consider the Eldest Ragadahn as the father of the first linnorms,7 a title also claimed by Fafnheir.8

Species of linnorm

A linnorm attacks a ship.

A number of species of linnorm are known to exist. Other species, such as the water, snow, slate, and mire are rumored, but it is not known whether these denote distinct species, or are simply different names for some of those mentioned above.9

Other common abilities

Different types of linnorm have a number of abilities in common. They have draconic immunities to paralysis and sleep, in addition to immunity from curses. They possess the innate magic of unfettered movement and truesight spells, allowing them to break free from bonds and to see through illusions, disguises, and transformations.10 Linnorms resist spells cast against them and regenerate from any wounds they suffer, however, in keeping with their fey connection, cold iron weapons are also anathematic to them: such weapons impair their regeneration.111[citation needed]212

On Golarion

Linnorms are greatly feared and respected by the populace of the Lands of the Linnorm Kings. Like that nation's name suggests, a potential ruler must carry a linnorm's head through the city gate in order to secure a mandate to rule.13143 Within that same nation resides Fafnheir, the self-styled "Father of all Linnorms".8 In distant Vudra, many linnorms are found in the Pardaparbat Mountains near the valley of Viritash's Tail. Here, they fight with each other and other corrupted dragons for control of a powerful, unholy artifact of the Vudran dragon god Viritash.15

References

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. 1.0 1.1 1.2 1.3 Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 190–192. Paizo Inc., 2009
  2. 2.0 2.1 Logan Bonner, et al. “Monsters A-Z” in Bestiary, 224–227. Paizo Inc., 2019
  3. 3.0 3.1 Logan Bonner, et al. Linnorm” in Monster Core, 220. Paizo Inc., 2024
  4. Logan Bonner, et al. “Monsters A-Z” in Bestiary, 225. Paizo Inc., 2019
  5. Logan Bonner, et al. Linnorm” in Monster Core, 221. Paizo Inc., 2024
  6. James L. Sutter. “The First World” in Sound of a Thousand Screams, 67. Paizo Inc., 2010
  7. Judy Bauer, et al. “Child of the Water Lord” in Legacy of the First World, 28. Paizo Inc., 2017
  8. 8.0 8.1 Matthew Goodall, et al. “Linnorm Kingdoms Bestiary” in Lands of the Linnorm Kings, 56–57. Paizo Inc., 2011
  9. Erik Mona, et al. “Chapter 2: The Inner Sea” in Campaign Setting, 93. Paizo Inc., 2008
  10. In 1E, linnorms were also unaffected by mind-affecting magic.
  11. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 181. Paizo Inc., 2011
  12. Logan Bonner, et al. Linnorm” in Monster Core, 220–223. Paizo Inc., 2024
  13. Erik Mona, et al. “Chapter 2: The Inner Sea” in Campaign Setting, 92. Paizo Inc., 2008
  14. Logan Bonner, et al. “Monsters A-Z” in Bestiary, 224. Paizo Inc., 2019
  15. Saif Ansari. Vudra, the Impossible Kingdoms” in Sixty Feet Under, 72. Paizo Inc., 2020