Aura
An aura is an emanation from an entity, such as the signature of a magic item, the stench from a creature, or continuous emanations of a supernatural nature. Auras are often magical,1 and magical auras are sometimes referred to as dweomer.2
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See also
References
- ↑ In Pathfinder Roleplaying Game mechanics from various editions and revisions, an aura on a creature is typically a passive ability with an area of effect, and includes effect's like a powerful stench that are extraordinary but not supernatural. Magic items can have a signature aura, or also an aura related to a school of magic. The non-canon source Occult Adventures provides more specific definitions of auras related to magic, alignment, emotion, and health.
- ↑ “Legends and Lore (Medium)” in Occult Origins, 10–11. Paizo Inc., 2015 ; Third Eye and Impossible Eye abilities, particularly references to analyze dweomer. .
- ↑ “Society Resources” in Pathfinder Society Field Guide, 52. Paizo Inc., 2011 .
External links
- Dweomer (real-world word) on Wiktionary
- Aura trait on Archives of Nethys for Pathfinder Second Edition
- Aura rules on Archives of Nethys for Pathfinder First Edition