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Element

From PathfinderWiki
A fire elemental: a being of pure elemental energy

In much of Golarion, people consider all matter to be composed of four basic elements, or forms of elemental energy—air, earth, fire, and water. Elemental creatures are outsiders that are created from these elements and reside in one of the four Elemental Planes associated with each element:[1]

Elements mix at the borders between Elemental Planes. The secondary elements formed at these planar points of friction can cause create elemental outsiders.[1]

Other elements

As well as the traditional four-element philosophy common in the Inner Sea region and mirrored in the Elemental Planes, there are others:

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Minkai

People of Minkai believe five elements exist: Earth, Fire, Void, Water, and Wind.[2] Void energy forms from the friction between Elemental Planes and the Negative Energy Plane, with the Shojinawa manor serving as a focal point of this friction on Golarion.[3]

Successor States

People of the Successor States believe five elements exist: Earth, Fire, Metal, Water, and Wood.[2] Wood energy forms from the friction between Elemental Planes and the First World.[4]

Vudra

People of Vudra believe five elements exist: Earth, Fire, Spirit, Water, and Wind.[2]

Elemental magic

Several magic users can harness elemental powers, particularly kineticists[5] and elementalists.[6]

Elemental augmentations

An elemental augmentation is a type of wondrous item which permanently alters a portion of the recipient's body by infusing it with elemental energy. An augmented body part is forever altered; the elemental augmentation remains until the body part is removed, which can have some unfortunate side effects. Elemental augmentations come with some powerful advantages, but also carry some corresponding weaknesses, though these latter tend not to be too debilitating.[7]

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