Barghest
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- See also: Greater barghest
Barghests are sapient, canine, shapeshifting beasts with inherent primal powers who hunt challenging, intelligent prey.12
Appearance
Being shapechangers, barghests can take on the form of a canine or humanoid, which they often use to hide in plain sight and return to their true form to frighten others.1
Abilities
Barghests possess a keen intelligence easily equal to that of most humanoids, and possess innate primal powers that allow them to briefly create mist, light, and small illusions, become invisible, and teleport to a creature that flees from of their reach. However, barghests who instill fear through supernatural means find the artificial terror they create to be unfulfilling.
They are less vulnerable to weapons not made of cold iron,1 while their claws bear a curse that can prevent a victim's wounds from being magically healed.1
Ecology
The relative intelligence of barghests often makes them better suited for the company of wargs and werewolves than mundane canines, who instinctively hate them. Many lead packs of intelligent canines, coerce families of less powerful humanoids into their service, or follow the leadership of even more powerful kin, such as witchwargs.1
On Golarion
Barghests have been spotted in the hills around Bloodsworn Vale,3 in the environs of the old Chelaxian capital of Westcrown,4 in the Greenbelt region of the Stolen Lands,5 near Canterwall in Ustalav,6 roaming the Mana Wastes,7 and leading goblin tribes in the River Kingdom of Lambreth.8
Origin legends
- See also: Greater barghest
Barghests are disciplined, cunning hunters who generally have little interest in the legends about their creation and wish to have no part in the unbridled chaos of demons. However, legends suggest they share a special connection with the demon goddess Lamashtu.91 Scholars claim that in the time before time, the goddess freed a group of barghests kept in a kennel by the god Asmodeus. She elevated them to demigod status and created small realms within her Abyssal realm for them. Goblins believe that the four strongest of these—Hadregash, Venkelvore, Zarongel, and Zogmugot—founded their species.9 Worshipers of the Goddess of Monsters have also summoned these creatures.10
Other legends connect barghests to the Wild Hunt of the fey.1
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 “Barghest” in Monster Core, 38. Paizo Inc., 2024 .
- ↑ Prior associations of barghests with goblins, the Outer Rifts, and other lore shared with their origins in another game were retroactively changed in the Pathfinder Second Edition Remaster Project. See Meta:Barghest.
- ↑ Conquest of Bloodsworn Vale, 5. Paizo Inc., 2007 .
- ↑ “Pathfinder's Journal: Hell's Pawns 5 of 6” in Mother of Flies, 77. Paizo Inc., 2010 .
- ↑ “Bestiary” in Rivers Run Red, 79. Paizo Inc., 2010 .
- ↑ “Bestiary” in Trial of the Beast, 83. Paizo Inc., 2011 .
- ↑ “Chapter 2: The Inner Sea” in Campaign Setting, 77. Paizo Inc., 2008 .
- ↑ “Lambreth” in Guide to the River Kingdoms, 25. Paizo Inc., 2010 .
- ↑ 9.0 9.1 “Goblin” in Classic Monsters Revisited, 20. Paizo Inc., 2008 .
- ↑ “Lamashtu” in Sins of the Saviors, 72. Paizo Inc., 2008 .
External links
- Barghest (real-world folkloric creature) on Wikipedia