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Cernunnos

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Cernunnos
(Deity)
Titles The Stag Lord
The Horned Lord
Realm Briarbough, Elysium
Alignment Chaotic good
Areas of Concern Fertility
Seasons
Wild animals
Worshipers Elven fighters and rogues,
Good fey,
Plant creatures
Druids and rangers
Edicts Protect forests and other natural areas, advocate for animals and plants, take and commit to decisive actions
Anathema Fail to strike down evil, enable the destruction of wilderness, needlessly kill animals
Cleric Alignments (1E)
Domains (1E) Animal, Chaos, Good, Plant
Subdomains (1E) Azata, Feather, Fur, Growth
Cleric Alignments (2E)
Domains (2E) Lightning, nature, passion, zeal
Favored Weapon Longbow
Symbol Stag with jeweled antlers
Sacred Animal Stag
Sacred Colors Brown, green

Source: Chronicle of the Righteous, pg(s). 541E
Lost Omens Gods & Magic, pg(s). 128
f.
Cernunnos
(Creature)
Type Outsider
(azata, chaotic, extraplanar, good)
CR 30
Environment Any forest or plain (Elysium)
Alignment

Source: Bestiary 4, pg(s). 88

Cernunnos is a mercurial azata empyreal lord who embodies the wild and primeval force of nature. He stealthily ventures through the forests of the Great Beyond, favouring decisive action to fight off the tide of evil. The Stag Lord aims to set right natural balances that are out of kilter and indulge in his passions.[1][2][3]

Home

On Elysium, Cernunnos lives in Briarbough, a sprawling palace of gardens and pools where good-aligned individuals come to heal the wounded. In wars, it serves as a headquarters and hospital for the forces of good.[3]

Appearance

Cernunnos presents himself as a muscular, tan-skinned elf with stag antlers and a piercing stare, clad in dull fur clothes that bear drawings of birds in flight or leaping animals.[4]

Relationships

Cernunnos is the son of Erastil and Jaidi, and the brother of Halcamora.[5] He surrounds himself with advisors from all celestial races, and works with them in the battle against evil.[3]

Though he rarely makes a rash decision, Cernunnos will sometimes let his anger overcome him, declare a personal vendetta against specific demon lords or archdevils, and descend into Hell or the Abyss to exact revenge on them. He sometimes comes into conflict with Korada, despite agreeing with him that even the most evil fiends can find redemption, as Cernunnos believes that giving them time to do so will result in many lost lives.[3]

Church of Cernunnos

Knowing that he is still one person despite his power, Cernunnos trains commanders and emissaries to fight evil in both the Material Plane and the First World. The faithful of Cernunnos are mainly intelligent plant creatures, fey, and mortal rangers and druids. Elves view him as patron of luck, while others pray to him for strength. Hidden groves, waterfalls, and deep forests are sacred to Cernunnos.[3]

References

For additional resources, see the Meta page.

External links