|Titles|| Modern worship|
The Sihedron Scion
The Order of Virtue
|Home||No known presence in Great Beyond (formerly Axis)|
|Alignment|| Modern worship|
Lawful neutral
|Areas of Concern||Runes, fate, duty, obedience, reward of service|
|Worshipers||Azlanti, Thassilonians, rune giants|
|Cleric Alignments|| Modern worship|
|Domains|| Modern worship|
Evil, Knowledge, Law, Nobility, Rune
Knowledge, Law, Nobility, Rune
|Subdomains|| Modern worship|
Devil, Language, Leadership, Legislation, Memory, Thought, Wards
Language, Leadership, Memory, Thought, Wards
|Sacred Colors||Gold, green|
|Images of Lissala|
Source: Into the Nightmare Rift, pg(s). 70ff
This article might have further canon details available on.
Lissala (pronounced lis-SALL-uh) is the goddess of runes, fate, and the reward of service, and was once a major religious force in the empire of Thassilon. She was depicted either as a stern woman with no mouth, or as a creature with a snake's lower half, a human woman's upper half, six wings, and a Sihedron for a head.
When Thassilon was founded, its First King Xin, a follower of Lissala, brought her faith to Avistan from Azlant, where it saw a renaissance. She taught the philosophy of the seven virtues of rule, guidelines that promised rewards for both rulers and their subjects if her teachings were strictly followed. These were eventually perverted into the seven mortal sins by the runelords; Lissala eventually embraced the evil sin magic and became a true deity. She also outlined the workings of fate to her followers. Lissala also seems to have been, if not the source, then one of the major teachers of the art of rune magic, through which the rulers of Thassilon erected their mighty works and controlled the populace.
Near the end of Azlant and Thassilon, the Lissalan cults who stayed in Azlant dwindled in number and were regarded as heretics by the Thassilonian cults, who often sent missionaries to purge them. Krune, the final runelord of sloth, was also her final chief priest. During the reign of the runelords, her religion become more slavish and violent, emphasizing flagellation and mortification of the flesh.
After Earthfall, which destroyed both Azlant and Thassilon, Lissala's cult was almost wiped out on Golarion. In 4713 AR, the Lissalans resurfaced to free their leader Krune, but he only lived long enough to be defeated and killed by agents of the Pathfinder Society.
Lissala was a rival of Amaznen, the other Azlanti god of magic. Their disagreement stemmed from the fact that Amaznen taught that some knowledge should be kept secret, while Lissala believed that knowledge should always be shared.
Lissala is known to have two types of symbols: her main symbol is a variant Sihedron rune (see right); her second type was a whip twisted into the keyed rune of the particular rune magic practitioner using it.
Church of Lissala
Those few followers remaining believe that knowledge can be gained by following a path of self-harm in an attempt to burn knowledge into their minds. Rune giants refuse to believe Lissala is dead and continue to worship her.
Temples and shrines
Only the ruins of the Great Temple of Lissala and the smaller temples in fabled Xin-Shalast in Varisia and the Hold of Belkzen remain to indicate the awesome power she once wielded over the hearts and minds of the ancient Thassilonians.
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- Sean K Reynolds. (2012). Lissala. Into the Nightmare Rift, p. 72. Paizo Publishing, LLC. ISBN 978-1-60125-487-0
- Colin McComb. (2011). Faiths of Corruption, p. 21. Paizo Publishing, LLC. ISBN 978-1-60125-375-0
- Wolfgang Baur. (2007). The History of Thassilon. Burnt Offerings, p. 79. Paizo Publishing, LLC. ISBN 978-1-60125-035-3
- Greg A. Vaughan. (2008). Spires of Xin-Shalast. Spires of Xin-Shalast, p. 30. Paizo Publishing, LLC. ISBN 978-1-60125-041-4
Additional works published by Paizo Inc. in which Lissala appears: