Frostmire Fen

From PathfinderWiki

The Frostmire Fen is a cold, stinking marshland located in the northwestern region of the Worldwound known as Frostmire. It is best known as the realm of the fungus queens who worship the demon lord Cyth-V'sug.12

Geography

Frostmire Fen is a frigid marshland over 150 miles long from north to south, and anywhere from 50 to 100 miles in width. It borders the hills known as the Wolfcrags to the north and northwest and the former forest called the Shroud of Unicorns to the northeast. To the east it borders the twisted canyons of the ever expanding Worldwound of the Wounded Lands, while to the south lies the Riftshadow, and to the west, the Sarkorian Steppe. Most of the rivulets and streams of the Fen eventually feed into the Sarkora River that flows through it in a generally southern direction.12 The constant cold winds that blow through the region keep much of the Fen frozen for most of the year, with the exception of the areas around the many sulfurous hot springs that dot the wetlands. These hot springs become the major source of life-sustaining heat, making them natural centers of both plant and animal life.2

History

Even before the opening of the Worldwound in 4606 AR, the Frostmire Fen (except for the city of Dyinglight) was largely uninhabited by the Kellid human tribes that lived in Sarkoris. Small clans of marsh giants dwelled here, always in competition with the humans and the fungus queens that lived around the sulfurous hot springs. Thanks to a divine warning from their patron (the Empyreal Lord Pulura), the Kellid tribes evacuated Dyinglight before the demonic onslaught.3 The marsh giants left the Fen for the abandoned Dyinglight soon thereafter, leaving the swamps to the fungus queens and their minions.4

Inhabitants

The Frostmire Fen today is the uncontested domain of the fungoid followers of the demon lord Cyth-V'sug. All life in the marshes tends to center around the hot springs, as the northern climate keeps most of the remaining water frozen for most of the year. Most of the animals who dwell in Frostmire Fen that have not succumbed to the fungus queen's corruption have taken on fiendish characteristics in the past few generations.42 This includes the fiendish marsh giants that live in the area of the fens that surround Dyinglight.5

Fungus Queens

The fungus queens loyal to Cyth-V'sug are the only remaining power center of Frostmire Fen, as the desolate region is of little interest to the demonic hordes fighting the Mendevian Crusaders far to the east and south. They once had competition from the local bands of marsh giants who made their home here as well, but they migrated to the abandoned city of Dyinglight soon after the opening of the Worldwound. Each of the fungus queens lays claim to a small patch of marshland centered around one of the many sulfurous hot springs that dot the area. The fungus queens in turn are led by their high priestess, Enivuni. The fungus queens act as a center of corruption, slowly transforming the flora and fauna around them.42

Shadow Spring

Full article: Shadow Spring

A small settlement of degenerate and quite insane humans lives in a tiny village surrounding one of the northernmost hot springs of the Fen.6

References

  1. 1.0 1.1 James Jacobs, et al. The Worldwound, inside front cover. Paizo Inc., 2013
  2. 2.0 2.1 2.2 2.3 2.4 James Jacobs, et al. “Chapter One: Worldwound Gazetteer” in The Worldwound, 8. Paizo Inc., 2013
  3. James Jacobs, et al. “Chapter One: Worldwound Gazetteer” in The Worldwound, 6. Paizo Inc., 2013
  4. 4.0 4.1 4.2 James Jacobs, et al. “Chapter One: Worldwound Gazetteer” in The Worldwound, 7. Paizo Inc., 2013
  5. James Jacobs, et al. The Inner Sea World Guide, 200. Paizo Inc., 2011
  6. James Jacobs, et al. “Chapter One: Worldwound Gazetteer” in The Worldwound, 9. Paizo Inc., 2013