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Brodert Quink

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Brodert Quink
(Person)

Alignment
Ancestry/Species
Class
Gender
Male
Homeland
Organization
Source: Burnt Offerings, pg(s). 64 (1E)
Seven Dooms for Sandpoint Player's Guide, pg(s). 22 (2E)

Brodert Quink is the resident sage of the Varisian town of Sandpoint, living at 130 Tower Street. Though his intelligence and education are undeniable, many of his theories are regarded as little more than fantasy by his peers and the community.12 Recent revelations about Thassilon and the runelords, however, have made some detractors wonder if Quink's theories are as far-fetched as they seemed.2

Appearance

Quink is a aged man, likely losing his hair to stress as much as to the passage of years.1

Personality

Constantly frustrated by the lack of respect he feels he is entitled to as a result of his knowledge and expertise, Quink is quick to anger and difficult to interact with.12 However, he reciprocates people who respect his ideas, and especially rewards adventurers and researchers who can help prove his theories to be correct.2

Background

Quink's belief that he is superior to those around him is not entirely unfounded; he is an exceptionally knowledgeable individual and a specialist in the fields of engineering and Varisian history.1 He claims to have served with dwarven engineers of Janderhoff for 20 years and as a cataloger of the Founder's Archive in Magnimar for 30 years.2

He finds the study of ancient Thassilon to be particularly intriguing, and it was his research into Sandpoint's Old Light that originally brought him to the area.1 He theorizes that Old Light is an ancient Thassilonian weapon that hides secret chambers beneath it.23

He also has theories about fey causes of madness among mites4, the political landscape of Xin-Shalast,5 and the origin of stories about the Sandpoint Devil.6

Relationships

Quink considers himself an intellectual and can often be found at The Curious Goblin, where he engages the shop's owner, Chask Haladan, and its other patrons in discussion.72 The frequent occurrences of events related to ancient Thassilon in Sandpoint inspired the formation of the Runewatchers, a group of researchers and enthusiasts who meet at Quink's house.8

References

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