Transmutation
(Redirected from Transmute)
Transmutation
(Arcane school)
Specialist
Transmuter
Subschools
Polymorph
Focused arcane
Enhancement
schools
Shapechange
Thassilonian sin
Greed
Spell list
Source: Core Rulebook, pg(s). 211f.
This article contains information of uncertain canon status due to changes made in the Pathfinder Second Edition Remaster Project. Additional context might be available at Meta:Schools of magic. |
- This article is about the school of magic. For the Nethysian holiday, see Transmutatum.
Transmutation, sometimes called transfiguration,1 or transformation,2 is one of the eight schools of magic recognized on Golarion.3 As its name suggests, it deals with the transmutation or transformation of objects and people, or the changing of one of their attributes.4[citation needed] Wizards who specialize in this school of magic are known as transmuters.5[citation needed]
On Golarion
Among the Varisian people, this type of magic is known as "avaria".6
Notable transmuters
- The ice mages of Irrisen are known to be focus largely on transmutation spells, especially those that deal with manipulating all forms of water.7
- The wizards of the land of Nex are said to have a strong preference for this form of magic.89
- The Runelord of Greed Karzoug who was destroyed in 4708 AR was said to have been one of the most powerful transmuters of all time.10 His servant, the stone giant Mokmurian, who was killed the year before, was a powerful transmuter as well.11
Sin magic
During the reign of the runelords of ancient Thassilon, transmutation was associated with the sin of greed, and was therefore the specialty of Karzoug, ruler of Shalast.12
References
- ↑ Queen of Thorns, 266. Paizo Inc., 2012 .
- ↑ Liar's Bargain. Tor Books, 2016 .
- ↑ The Pathfinder Second Edition Remaster Project removed game mechanics for the eight schools of magic. In Player Core, wizards instead specialize based on literal schooling in their education's field of study, and the school of unified magical theory has equivalent mechanics as universalist wizards' practice of all eight schools. Details related to this subject might remain part of the setting canon despite no longer having mechanics supported in current publications.
- ↑ “Magic” in Core Rulebook, 211. Paizo Inc., 2009 .
- ↑ “Chapter 3: Classes” in Core Rulebook, 82. Paizo Inc., 2009 .
- ↑ “Chapter 2: The Inner Sea” in Campaign Setting, 147. Paizo Inc., 2008 .
- ↑ “Whitethrone” in Cities of Golarion, 62. Paizo Inc., 2009 .
- ↑ “Adventures in Katapesh” in Legacy of Fire Player's Guide, 6. Paizo Inc., 2009 .
- ↑ “Chapter 1: Characters” in Campaign Setting, 51. Paizo Inc., 2008 .
- ↑ “Karzoug the Claimer” in Spires of Xin-Shalast, 63. Paizo Inc., 2008 .
- ↑ “Fortress of the Stone Giants” in Fortress of the Stone Giants, 48. Paizo Inc., 2007 .
- ↑ “The History of Thassilon” in Burnt Offerings, 74–76. Paizo Inc., 2007 .