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Cassomir's Locker

From PathfinderWiki
Pathfinder Society Scenario #30: The Devil We Know Part II: Cassomir's Locker
Cover Image
Book - Pathfinder Society scenario
Authors
Publishers
Pages
22
Rule set
PFRPG
Series
Follows
Precedes
Releases
PDF
Date
August 2009
Price
$3.99

Cassomir's Locker, a Pathfinder Society scenario written by Joshua J. Frost for tier 1-7, was released in August 2009.

The Pathfinder Society dispatches you into the catacombs beneath the shipyards known as Cassomir's Locker to uncover the source of a shamanistic rat cult that's breeding monstrous vermin never before seen on Golarion. After thwarting a double-cross and delving into the dirty dungeons below, will you find the artifact that powers Cassomir's Locker in time or will you bring about the destruction of Taldor's most important port?

Scenario overview

Level
Location(s)

This is the second scenario in the The Devil We Know campaign arc:

  1. Shipyard Rats
  2. Cassomir's Locker
  3. Crypt of Fools
  4. The Rules of the Swift

Recurring characters, concepts, & locations

The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below:

Map support

Cassomir's Locker uses two custom maps.