Lost at Bitter End
Lost at Bitter End, a Pathfinder Society scenario written by Joshua J. Frost for tier 7–11, was released in June 2009.
“When a Pathfinder Society Priest of Nethys disappears in northern Geb while studying the Mana Wastes, the Society sends you to uncover his whereabouts and find his journals. Arriving in the town of Bitter End, you find it deserted but for a few mysterious creatures never before seen on Golarion. Those creatures quickly lead to more and soon you're embroiled in a mystery that could affect the very fabric of reality. Will you solve the mystery of Bitter End or find yourself lost forever in the Mana Wastes?
”
Scenario overview
Level | |
Location(s) |
Recurring characters, concepts, and locations
The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below:
- Adril Hestram (Eye of the Crocodile King, Eye of the Crocodile King, Fingerprints of the Fiend, Fingerprints of the Fiend, The Frozen Fingers of Midnight, Hands of the Muted God, Hands of the Muted God, King Xeros of Old Azlant, King Xeros of Old Azlant, Lost at Bitter End, Lost at Bitter End, The Maze of the Open Road, Mists of Mwangi, Mists of Mwangi, Murder on the Silken Caravan, Murder on the Silken Caravan, No Plunder, No Pay, No Plunder, No Pay, Nothing Ventured, Nothing Gained, Nothing Ventured, Nothing Gained, Perils of the Pirate Pact, Perils of the Pirate Pact, Red Revolution (scenario), Red Revolution (scenario), Requiem for the Red Raven, Requiem for the Red Raven, Silent Tide (scenario), Silent Tide (scenario), Skeleton Moon, Skeleton Moon, Sniper in the Deep, Sniper in the Deep, The Frozen Fingers of Midnight, The Maze of the Open Road, The Third Riddle, The Third Riddle, Voice in the Void, Voice in the Void)
- Geb (Beacon Below, Beacon Below, The Flesh Collector, The Locked Lodge, Lost at Bitter End, Lost at Bitter End, Putrid Seeds, Putrid Seeds, The Flesh Collector, The Locked Lodge, The Twisted Circle, The Twisted Circle, You Only Die Twice, You Only Die Twice)
- Nex (A God Falls Where Magic Fails, The Absalom Initiation, Ancients' Anguish, Ancients' Anguish, The Arclord Who Never Was, Arclord's Abode, Arclord's Abode, Beacon Below, Beacon Below, The Flesh Collector, A God Falls Where Magic Fails, The Hydra's Fang Incident, Lost at Bitter End, Lost at Bitter End, Origin of the Open Road, Origin of the Open Road, Putrid Seeds, Putrid Seeds, The Slithering, The Absalom Initiation, The Arclord Who Never Was, The Flesh Collector, The Hydra's Fang Incident, The Slithering, The Thorned Monarch, The Twisted Circle, The Thorned Monarch, The Twisted Circle, You Only Die Twice, You Only Die Twice)
Map support
The following Pathfinder Flip-Mat or Pathfinder Map Pack products are used in this scenario in addition to three custom maps:
- Real-world articles
- Works by Joshua J. Frost
- Artwork by Tyler Walpole
- Artwork by Corey Macourek
- Artwork by Mike Schley
- 2009 adventures
- Adventures
- D&D 3.5 adventures
- Pathfinder Society scenarios
- Season 0 scenarios
- 7th level adventures
- 8th level adventures
- 9th level adventures
- 10th level adventures
- 11th level adventures
- Tier 7-11 scenarios
- Adventures in Bitter End
- Pathfinder Society scenarios set in Bitter End
- Adventures in Geb
- Pathfinder Society scenarios set in Geb