PathfinderWiki
Log in

Nothing Ventured, Nothing Gained

From PathfinderWiki
This article is primarily or only relevant to Pathfinder First Edition.The subject of this article exists in or is relevant to the real world.
Pathfinder Society Scenario #2-22:
Eyes of the Ten Part IV:
Nothing Ventured, Nothing Gained
Nothing Ventured, Nothing Gained
PZOPSS0222E
(Adventure)
Author(s) Tim Hitchcock
Publisher Paizo Publishing, LLC
Price PDF: $3.99
Released May 2011
Type Pathfinder Society scenario
Binding PDF
Rules set PFRPG
Series Pathfinder Society
Eyes of the Ten 4 of 4
Season 2 scenarios
Follows The Dalsine Affair
Precedes At Shadow's Door
Artwork from Nothing Ventured, Nothing Gained

Nothing Ventured, Nothing Gained, a Pathfinder Society Roleplaying Guild scenario for tier 12 written by Tim Hitchcock, was released in May 2011.

In the secret upper levels of the Pathfinder Society's headquarters, you must survive the deadly defenses laid in place by the masked Decemvirate and save one of their number from an assassin's blade.

Scenario overview

Level
  • 12th
  • Location(s)
  • Absalom
  • Grand Lodge
  • Foreign Quarter
  • This is the fourth scenario in the Eyes of the Ten campaign arc:

    1. Requiem for the Red Raven
    2. The Maze of the Open Road
    3. Red Revolution
    4. Nothing Ventured, Nothing Gained

    Recurring characters, concepts, & locations

    The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below. Pathfinder Society Roleplaying Guild scenarios are listed first, followed by other product lines: