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The Waking Rune

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Pathfinder Society Scenario #4-26: The Waking Rune
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Book - Pathfinder Society scenario

The Waking Rune, a Pathfinder Society scenario for tier 7-11 written by Tim Hitchcock, was released in July 2013. This adventure serves as the culmination of the Pathfinder Society Roleplaying Guild campaign's Year of the Risen Rune, and presents the second runelord returned to modern Golarion: Runelord of Sloth Krune.

After a year of searching and risking life and limb, the agents of the Pathfinder Society have discovered the resting place of the Runelord of Sloth, who has been sequestered from the world at large for 10,000 years awaiting the proper time for his return. Thanks to the efforts of the sinister cult of Lissala, that time is now. In a desperate attempt to defeat this ancient evil once and for all, the Decemvirate sends its best agents, armed with relics found throughout ancient Thassilon, to foil the cult's last-ditch efforts to usher in a new era of tyranny and strife. Will the party succeed in preventing Krune's return to Golarion, or will the Pathfinder Society serve simply as a speed-bump in the runelord's path to domination over the entire region?

Scenario overview

Level
Location(s)

Recurring characters, concepts, & locations

The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below:

Map support

The following Pathfinder Flip-Mat or Pathfinder Map Pack products are used in this scenario along with one custom map: