Edicts and anathema

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This article covers a topic relevant only to Pathfinder Second Edition. For the similar concepts mechanically applied in legacy Second Edition and First Edition content, see alignment.

This article covers the philosophical concepts, which have metaphysical implications. For the type of physical vulnerability, see anathematic substances; for substances with anathematic properties, see Category:Anathematic substances.
See also: Holiness and unholiness

An edict is a decree or announcement of a law,1 and edicts of different types and sources guide or govern the decisions of many of Golarion's inhabitants. Conversely, anathema are actions, things, and entities to be avoided or hated, or which otherwise can result in excommunication or condemnation if violated.2 Edicts and anathema are similar in nature to the metaphysical concepts of alignment.3

Certain ancestries,4 classes,5 deities6 and organizations7 establish edicts and anathema for their members or followers, and certain individuals choose to live by a personal code of edicts and anathema.5

In religion

Deities issue edicts to their followers to adhere to, and describe anathema to communicate acts they find abhorrent.8 Followers who are particularly diligent in upholding a deity's edicts might be rewarded via divine intercession, while those who commit especially egregious blasphemies in anathema might be cursed by their deity.9

Clerics who commit acts their deity considers anathematic can have their connection to their deity, and the divine magic that it grants, withdrawn until they ritualistically atone for their actions.1011

References

  1. Edict on Wikipedia.
  2. Anathema on Wikipedia.
  3. The Pathfinder Second Edition Remaster Project eliminated game mechanics for alignment in favor of mechanics for edicts, anathema, holiness, unholiness, and sanctification. Broader concepts of alignment remain in the Pathfinder campaign setting. See Meta:Alignment.
  4. Logan Bonner, et al. Ancestries & Backgrounds” in Player Core, 42. Paizo Inc., 2023 ; for example, the dwarven ancestry.
  5. 5.0 5.1 Logan Bonner, et al. “Introduction” in Player Core, 26. Paizo Inc., 2023
  6. Logan Bonner, et al. “Introduction” in Player Core, 35–39. Paizo Inc., 2023
  7. Logan Bonner, et al. Classes” in Player Core, 218. Paizo Inc., 2023 ; druidic orders.
  8. Robert Adducci, et al. “Gods of the Inner Sea” in Gods & Magic, 11. Paizo Inc., 2020
  9. Robert Adducci, et al. “Overview” in Gods & Magic, 9. Paizo Inc., 2020
  10. Logan Bonner, et al. Classes” in Player Core, 110. Paizo Inc., 2023
  11. Logan Bonner, et al. Spells” in Player Core, 390. Paizo Inc., 2023

External links