|Titles||The Razor Princess,|
Lord of Traps,
Mistress of the Thousand Cuts
|Realm||Vault of Ten Thousand Deaths, Abyss|
|Areas of Concern||Knives|
|Worshipers||bugbear, dero, drow, illusionists, sadists, torturers|
|Cleric Alignments (1E)|
|Domains (1E)||Chaos, Evil, Luck, Trickery|
|Subdomains (1E)||Curse, Deception, Demon, Thievery|
|Symbol||Skull pierced by six blades|
|Sacred Colors||Green, red|
|Images of Andirifkhu|
Source: Book of the Damned, pg(s). 16f.
Andirifkhu (pronounced an-de-RIF-ku) is the patron demon lord of marilith demons, sadistic inventors, and those who inflict pain for pay or sport. As well as patron, some say that the Razor Princess was indeed the first marilith; if this were the case, then Andirifkhu is also the most powerful marilith in existence.
Andirifkhu rules the Vault of Ten Thousand Deaths, a realm located on the Abyss. The Vault is a continent-sized maze filled with sadistic traps designed to kill and maim. It is rumoured to have links to death-trap dungeons across the Multiverse, its taint creating death-filled labyrinths wherever the Vault of Ten Thousand Deaths is able to corrupt the planar matter of another plane.
Andirifkhu appears as a tall, beautiful humanoid woman with six arms, covered head to toe in green scales. She has the eyes of a predatory snake and long, crimson hair which can both slice through flesh and be rapidly fashioned into complicated traps. In each of her six hands, she wields a different razor-sharp blade, though her cultists believe she favors the kukri.
Cult and worshippers
On the Material Plane, she is worshipped by a wide variety of sadists, dero, gremlins, and drow. In particular, she is the demonic patron of the drow nobles of House Dolour who act as sadistic trackers and bounty hunters. Worshippers are also found in some of the sadistic nobles of both Galt and those of the northern reaches of Taldor. Her worshippers favour an incredibly cruel method of sacrifice, they create trap-laden dungeons filled with deadly knife traps and flensing blades then release their sacrifices into the dungeon to die on the blades of one of the numerous traps. Those few who make it through the maze are crippled then put back at the start of the maze, the process is endlessly repeated until they eventually succumb.
- ↑ Erik Mona et al. (2008). Campaign Setting, p. 246. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
- ↑ James Jacobs. (2013). Demons Revisited, p. 35. Paizo Publishing, LLC. ISBN 978-1-60125-552-5
- ↑ 3.0 3.1 John Compton, Adam Daigle, Amanda Hamon Kunz, et al. (2017). Book of the Damned, p. 16–17. Paizo Inc. ISBN 978-1-60125-970-7
- ↑ 4.0 4.1 James Jacobs. (2010). Lords of Chaos, p. 10. Paizo Publishing, LLC. ISBN 978-1-60125-250-0
- ↑ 5.0 5.1 James Jacobs. (2009). Demon Lords of Golarion. Descent into Midnight, p. 56. Paizo Publishing, LLC. ISBN 978-1-60125-131-2
- ↑ James Jacobs and Greg A. Vaughan. (2008). Into the Darklands, p. 20. Paizo Publishing, LLC. ISBN 978-1-60125-140-4
- ↑ James Jacobs, Rob McCreary, and F. Wesley Schneider. (2010). Classic Horrors Revisited, p. 7. Paizo Publishing, LLC. ISBN 978-1-60125-202-9
- ↑ James Jacobs and Greg A. Vaughan. (2008). Into the Darklands, p. 24. Paizo Publishing, LLC. ISBN 978-1-60125-140-4
- ↑ Jeff Grubb. (2008). Drow of Golarion. The Armageddon Echo, p. 64. Paizo Publishing, LLC. ISBN 978-1-60125-128-2
- ↑ F. Wesley Schneider. (2008). Zirnakaynin. Endless Night, p. 49. Paizo Publishing, LLC. ISBN 978-1-60125-129-9