Log in


From PathfinderWiki
Titles The Ardent Dream, Princess of the Porphyry City
Home Alinythia, The Midnight Isles, the Abyss
Alignment Chaotic evil
Areas of Concern Lost dreams
Seduction of the pure
Cleric Alignments
Domains Chaos, Charm, Evil, Nobility
Subdomains Demon, Leadership, Love, Lust
Favored Weapon Longbow
Symbol Upside-down ankh
Sacred Animal Cardinal
Sacred Colors Red, orange

Shamira, a nascent demon lord, is the most senior and most powerful of the succubi and incubi that inhabit The Midnight Isles, the Abyssal realm of Nocticula and she is also ruler of the Porphyry city of Alushinyrra.[1]


Shamira's aim and portfolio is to entice souls that are pure to fall to their lustful desires; she is known to frequent the Material Plane in order to fulfil this goal. Sometimes, Shamira impersonates a priestess of a god of the Upper Planes to facilitate the seduction and its corruption of the goodly soul.[1] On behalf of Nocticula, Shamira rules the city of Alushinyrra, a position which has granted her no small amount of influence. While much is made of her role as Nocticula's lover she is also the closest thing she has to a rival and as such Nocticula always keeps a close watch on Shamira, while Shamira in turn subtly attempts to erode Nocticula's power.[2]

Shamira's unholy symbol is an upside-down ankh formed from a naked woman with outstretched arms and burning wings.[1]


Appearing in her demon form of a succubus, Shamira has wings like those of a phoenix, crimson coloured hair[1] and wields a bow made of pure fire.[2]


It is claimed, but sensibly never by Shamira herself, that only Shamira has ever successfully enticed Nocticula. Nevertheless, Nocticula and Shamira are lovers.[1] More speculation exists around Shamira's parentage, with some believing her to be the daughter of Sarenrae; if this fact were true, it might explain the fascination Shamira seems to have for the Dawnflower and her faith.[1] Further adding to the speculation of Shamira's origin, before the night she appeared in Nocticula's bedchamber (a feat that should have been impossible) there is none in the Abyss who can remember the distinctive demoness.[2]