Armor

From PathfinderWiki
(Redirected from Armour)
A paladin's plate mail.

Armor, also spelled armour, is a protective covering or device worn or wielded to prevent damage from being inflicted to an object, creature, or vehicle by weapons, projectiles, magic, or other potentially dangerous environments or acts.1

Classes of armor

Armor can be classified in a number of ways:

By weight

A paladin's helm.
See also: Category:Armor by weight

Suits of armor worn by humanoids and humanoid-like creatures can be coarsely graded into three weights: heavy, medium, and light. Generally, but not exclusively, the heavier the armor, the greater the protection gained, albeit at the expense of faster or more flexible movement, and the ability to perform physical tasks or cast spells unimpaired.2

By technological level

See also: Technology and Category:Technological armor

On Golarion, most armor is made of refined metals, wood, and other simple materials. However, more advanced armor employs more complex mechanical, chemical, electrical, or other technological processes.3

Most technologically advanced armor on Golarion is of alien origin, found scattered across Numeria. Such armors often provide unique capabilities, such as physically impermeable force fields, holographic disguises, or environmental protections.3

By magical enhancement

See also: Magic item and Category:Magic armor

Armor can be enhanced with many types of magical effects, which can increase its protective ability, specialize its defense against specific types of harm, or grant its wearer or wielder enhanced abilities.4

By material

See also: Category:Armor by material

Armor can be crafted using many materials, from mundane wood and steel to more exotic skymetals. Styles of heavy armor made from lightweight dawnsilver, for example, impede their wearers less than their steel equivalents.5

Other types of armor

A paladin's shield.

Shields

See also: Category:Shields

A further addition to a person's armor could be a shield wielded in a hand or on an arm, which can have similar properties to worn armor. Shields can also be used offensively, or even thrown, and some combatants specialize in the art of attacking with a shield.2

Accessories

See also: Category:Armor accessories

Armor and shields can be augmented with spikes, oils, and other accessories to alter or increase their effectiveness.6

Barding

Alain's mount, Donahan, wears protective barding.
See also Category:Images of barding.
See also: Category:Barding

Barding is armor used to protect animals, such as mounts.7

On Golarion

Golarion has seen tremendous armed conflicts across many millennia, and as a result many of its cultures have developed diverse ways to create and use armor.

Manufacturing

See also: Category:Armorers, Category:Armor shops, and Category:Arms merchants

Armor is manufactured by armorers and sold by arms merchants in armor shops and armories.

In culture

Racial armor

A dwarf in stoneplate armor.
See also: Category:Armor by people

Several of Golarion's races have armor uniquely suited to their strengths, preferences, or cultural norms.

Ethnic armor

The many human ethnicities of Golarion also often have armor uniquely suited to their people or culture.

Regional armor

Many regions of Golarion are known for deploying certain types of armor.

In history

Specific pieces of armor have played pivotal roles across Golarion's war-scarred history.

In organizations

Hellknights have distinct plate armor.

Suits of armor often double as uniforms for organizations, such as military and law enforcement units and mercenary companies.

In religion

Iomedae wields a shield bearing her religious symbol.
See also: Category:Armor by deity

Few followers of deities venerate armor as they do weapons:

A few pieces of armor also have particular religious significance:

References

Paizo published a major sourcebook about armor titled Armor Master's Handbook. Adventurer's Armory, Adventurer's Armory 2, Lost Treasures, and Treasure Vault also include many pieces of armor.

  1. Armor, Wikipedia
  2. 2.0 2.1 Jason Bulmahn, et al. “Chapter 1: Arms and Armor” in Ultimate Equipment, 8. Paizo Inc., 2012
  3. 3.0 3.1 James Jacobs & Russ Taylor. “Technological Equipment” in Technology Guide, 20. Paizo Inc., 2014
  4. Jason Bulmahn, et al. “Chapter 3: Magic Arms and Armor” in Ultimate Equipment, 114ff. Paizo Inc., 2012
  5. Jason Bulmahn, et al. “Chapter 1: Arms and Armor” in Ultimate Equipment, 48ff. Paizo Inc., 2012
  6. Jason Bulmahn, et al. “Chapter 1: Arms and Armor” in Ultimate Equipment, 9. Paizo Inc., 2012
  7. Jason Bulmahn, et al. “Chapter 2: Gear” in Ultimate Equipment, 80. Paizo Inc., 2012
  8. 8.0 8.1 Erik Mona, et al. “Chapter 5: The World” in Campaign Setting, 212. Paizo Inc., 2008
  9. Erik Mona, et al. “Chapter 5: The World” in Campaign Setting, 211. Paizo Inc., 2008
  10. Erik Mona, et al. “Chapter 5: The World” in Campaign Setting, 208. Paizo Inc., 2008
  11. F. Wesley Schneider. Rise of the Runelords Player's Guide, 1–10. Paizo Inc., 2007
  12. James Jacobs & Mike McArtor. Curse of the Crimson Throne Player's Guide, 12–13. Paizo Inc., 2008
  13. F. Wesley Schneider, et al. “Equipment in Varisia” in Varisia, Birthplace of Legends, 14. Paizo Inc., 2012
  14. Jim Groves. “Mummy's Mask Treasures” in The Half-Dead City, 60. Paizo Inc., 2014
  15. JD Wiker. “Relics of Kazavon” in Crown of Fangs, 63. Paizo Inc., 2008
  16. Jason Bulmahn, et al. Gallowspire” in Dungeons of Golarion, 15. Paizo Inc., 2011
  17. Sean K Reynolds. “Magic of the Gods” in Gods and Magic, 61. Paizo Inc., 2008
  18. Steven Schend. Westcrown” in The Bastards of Erebus, 49. Paizo Inc., 2009
  19. Crystal Frasier. Kintargo” in In Hell's Bright Shadow, 61. Paizo Inc., 2015
  20. F. Wesley Schneider. (February 15, 2008). Hellknight Order of the Nail, Paizo Messageboards.
  21. F. Wesley Schneider. Hellknights” in What Lies in Dust, 68. Paizo Inc., 2009
  22. Erik Mona, et al. “Chapter 2: The Inner Sea” in Campaign Setting, 72–73. Paizo Inc., 2008
  23. John Compton, et al. “NPCs” in Inner Sea NPC Codex, 48. Paizo Inc., 2013
  24. James Jacobs. Demon Lords of Golarion” in Descent into Midnight, 55. Paizo Inc., 2009
  25. James Jacobs. “Lords of the Abyss” in Lords of Chaos, Book of the Damned Volume 2, 9. Paizo Inc., 2010
  26. Sean K Reynolds. Iomedae” in Gods and Magic, 20. Paizo Inc., 2008
  27. John Compton, et al. Anuli” in Distant Shores, 23. Paizo Inc., 2015
  28. Robert G. McCreary. “Gods of Ancient Osirion” in Empty Graves, 70. Paizo Inc., 2014
  29. The deities Ra, Horus, Anubis, Osiris, Ma'at, Isis, and Thoth stopped answering prayers in 4724 AR after events described in War of Immortals. The ramifications of this change in this context might not yet be defined in a canon source. See Meta:Osirian pantheon.
  30. Neil Spicer. “Wrath of the Righteous Treasures” in Sword of Valor, 62. Paizo Inc., 2013