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Foreign Quarter

From PathfinderWiki
Foreign Quarter
The Grand Lodge, a landmark in Absalom's Foreign Quarter.
(City district)
Nation Absalom
Government Conventional (district council)
Leader Torman Iates, Ysia Iron-Palm, Ganfen of House Kethlin, Omrys of House Ahnkamen

Source: Guide to Absalom, pg(s). 27–31

The Foreign Quarter is the city district in which much of Absalom's foreign population resides. The Foreign Quarter lies west of the Coins and north of the Puddles.[1] The lower taxes for non-citizens in this section of the city have made it quite popular for immigrants from the rest of the Inner Sea region and beyond. Foreign merchants with businesses find the area particularly attractive due to an equivalent extension of "citizenry protection" offered to any resident of the Foreign Quarter who has lived there for greater than 3 months.[2] This area of the city has a distinct, culturally exotic feel, even compared to the city as a whole.

Places of interest

A principal attraction in this part of town is the Irorium, a combat arena in which daily matches are held.[3] A nearby tavern, The Crimson Coin, runs a bustling trade with the gamblers and gladiators of the Irorium.[4] The Pathfinder Society's massive fortress, the Grand Lodge, is also located here,[5] as is the Wounded Wisp, one of the bars at which the Society was founded in 4307 AR.[6][7]


See also: Category:Foreign Quarter/Inhabitants