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User:Fleanetha/Sandbox (PFS)

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Articles Required

This page documents notes made reading Pathfinder Society Roleplaying Guild modules showing articles that need creating due to material found in the adventure. Articles requiring major updates should get an {{U}} template applied to their Discussion page instead of a listing here. The listing of data here should in no ways imply that Fleanetha is going to do this work. Any help creating / amending these articles would be most appreciated by all. For reasons of not spoiling it for myself, notes for some modules are only a bare minimum and these are clearly called out.

'[A 1]' => artwork for that subject is found on page 1 of the book.

Pathfinder Society Roleplaying Guild Modules

Year 0

Scenario 7: Among the Living

Artwork for existing pages: House of the Immortal Son [A 7 map]; zombie [A 8]; Zyphus zombie [A 8]

See also: Category:Artwork from Among the Living

Elements mentioned but adding no material to the wiki: marble; granite; mirror; jewellery; gong; dance; masterwork; heavy pick / pick; heavy steel shield / steel shield; splint mail; shortbow; chain shirt; arrow; half plate

mass dimensional anchor / dimensional anchor; dimension door; grease (spell); cure disease; cure light wounds / cure moderate wounds / cure serious wounds / cure critical wounds; bull's strength; invisibility (spell); elixir of fire breath; blur; periapt of wisdom; inflict light wounds / inflict moderate wounds / inflict serious wounds / inflict critical wounds; cause fear; doom; guidance; spiritual weapon; animate dead; dispel magic; divine favour / divine favor; divine power; freedom of movement; protection from energy; resistance; fly (spell); speak with dead

Scenario 16: To Scale the Dragon

Artwork for existing pages: remorhaz [A cover, A 9]

See also: Category:Artwork from To Scale the Dragon

Elements mentioned but adding no material to the wiki: heavy pick / pick; hare; silk rope / rope; leather; calligraphy; scrimshaw (art); drum; masterwork

amulet of health; dusty rose prism ioun stone; boots of the winterlands; gem of brightness; calm animals; charm animal; silver raven / figurine of wondrous power (silver raven) / figurine of wondrous power; delay poison; neutralize poison / neutralise poison; blindness/deafness; clairaudience/clairvoyance; dispel magic; detect thoughts; hold person; spiritual weapon; cause fear; doom; inflict light wounds; guidance; mending; resistance

Scenario 20: King Xeros of Old Azlant

Artwork for existing pages: The King Xeros [A 7 map]; xill [A cover & A 11 but same image as in Bestiary]

See also: Category:Artwork from King Xeros of Old Azlant

Elements mentioned but adding no material to the wiki: splint mail, crystal, brass, heavy steel shield / steel shield, masterwork, arrow

ghost portal, wall of force, light, dimension door, temporal stasis, darkness, disintegrate, nightmare (spell), break enchantment, daylight, etherealness, freedom of movement, remove disease, bull's strength, hold person, resist energy, silence, cause fear, doom, entropic shield, longstrider, protection from good, create water, detect magic, purify food and drink

cure minor wounds NB: not a Pathfinder spell, so likely needn't have a page

Scenario 26: Lost at Bitter End

Artwork for existing pages: bone devil / osyluth [A cover, A 11 but same as Bestiary art]; Geb's Rest [A 6 map]

See also: Category:Artwork from Lost at Bitter End

Elements mentioned but adding no material to the wiki: map (item), chain shirt, heavy steel shield / steel shield, electricity, longspear, quiver, arrow, lantern

lesser metamagic rod of extend / lesser metamagic rod / metamagic rod of extend, light fortification (armour special ability), cure moderate wounds, flame strike, ice storm, magic missile,protection from good, wall of ice, mass inflict light wounds / inflict light wounds, spell resistance (spell), death ward, divine power, freedom of movement, spell immunity, dispel magic, silence, summon monster IV / summon monster III / summon monster, contagion, invisibility purge, meld into stone, hold person, resist energy, divine favour /divine favor, entropic shield, obscuring mist, shield of faith, detect magic, light, read magic

Scenario 27: Our Lady of Silver

Artwork for existing pages: erinyes [A cover, A 10 but same as Bestiary art]

See also: Category:Artwork from Our Lady of Silver

Elements mentioned but adding no material to the wiki: composite longbow; papyrus; lamp; aba; doumbek; sekanjabin; cudgel; waggon / wagon; rope / silken rope / silk rope; oil; masterwork; scale mail; tindertwig; bronze; manacles; lock; parchment; dolman robe; amethyst; spectacles; necklace; mask; gull; bolt

flaming (weapon special ability); invisibility (spell); barkskin; web (spell); circlet of persuasion; cure light wounds; charm monster; symbol of death; veil; suggestion; wall of ice; fireball; bear's endurance; protection from arrows; scorching ray; charm person; mage armour / mage armor; magic missile; shield (spell); true strike; acid splash; daze; detect magic; detect poison; light (spell); message; prestidigitation; ray of frost

Scenario 28: Lyrics of Extinction

Artwork for existing pages: ghost [A cover, A 10]

See also: Category:Artwork from Lyrics of Extinction

Elements mentioned but adding no material to the wiki: arrow, collar, masterwork, composite longbow, mask, necklace, horn, spiked chain, candle, torch (item), chains / chain, pendant, chain shirt, garnet, key, painting

figurine of wondrous power / figurine of wondrous power (silver raven), cure serious wounds / cure moderate wounds / cure light wounds, horn of fog, pearl of power, flame strike, charm animal / charm person, spike growth, bull's strength, cat's grace, flame blade, warp wood, entangle, produce flame, detect magic, flare, light, read magic, resistance, baleful polymorph, wall of thorns, control water, freedom of movement, ice storm, call lightning, poison (spell), sleet storm, barkskin, chill metal, flaming sphere, resist energy, create water, guidance, unhallow, bane, repulsion, greater dispel magic, mislead, song of discord, rainbow pattern, shout, summon monster IV / summon monster, crushing despair, blindness, invisibility (spell), mirror image, grease, hideous laughter, silent image, dancing lights, ghost sound, mage hand, prestidigitation, everburning torch

Year 1

Scenario 32: Drow of the Darklands Pyramid

Artwork for existing pages: drider artwork is on wiki and used already; 'The Bridge Cavern' map is actually from Darklands Flip-Mat though not noted as such; Darklands Pyramid [A 9 map; A 12 map, as Stalactite Pyramid]

See also: Category:Artwork from Drow of the Darklands Pyramid

Elements mentioned but adding no material to the wiki: Medium spider venom, chrysolite, crystal, metallurgical / metallurgy, jewellery, papyrus, lantern, electricity, acid, masterwork, composite longbow, arrow, bolt, throne, mural painting / mural, chainmail, sceptre / scepter (item), bracer / bracers, vest

cure light wounds / cure moderate wounds / cure serious wounds / cure critical wounds / mass cure light wounds, brooch of shielding, feather token / feather token (whip), headband of alluring charisma / headband of inspired wisdom, arcane sight, amulet of natural armour / amulet of natural armor, everburning torch, detect good / detect law / detect evil, detect magic, invisibility (spell), cause fear, commune, see invisibility, darkness (spell), dispel magic, fly (spell), read magic, comprehend languages, dancing lights, clairaudience/clairvoyance, deeper darkness, levitate, suggestion, lightning bolt, web, mage armour / mage armor, magic missile, ray of enfeeblement, silent image, bleed, daze, ghost sound, mage hand, ray of frost, resistance, arcane lock, dimension door, greater invisibility, solid fog, summon monster IV / summon monster, deep slumber, slow, false life, knock, locate object, make whole, charm person, detect secret doors, erase, identify, detect poison, light (spell), mage hand, mending, message, open/close, magic circle against evil, aid, continual flame, beast shape II / beast shape, status, mirror image, telekinesis (spell), heroism, chaos hammer, unholy blight, blasphemy, feather fall, divine favour / divine favor, greater command, true seeing, divination (spell), freedom of movement, invisibility purge, detect thoughts, find traps, hold person, silence, remove fear, obscuring mist, shield of faith, create water, find the path, heal (spell), flame strike, enlarge person

Scenario 40: Hall of Drunken Heroes

Artwork for existing pages: Cayden's Hall [A 6 map, A 14 map]

See also: Category:Artwork from Hall of Drunken Heroes

Elements mentioned but adding no material to the wiki: scarab, necklace, robes, mask, masterwork, tankard, chainmail, heavy steel shield / steel shield, oak, copper, bell, cloak, brass, crystal, incense, amulet, electricity, acid, statue, tome, paper, quill, ink, glass, chemical / chemistry, burnt othor fumes / burnt othor, brimstone, Absalom trade bar

cure light wounds / cure moderate wounds, gem of brightness, wounding (weapon special ability), dismissal, lesser restoration, magic circle against evil, restoration, nine lives stealer, atonement, dispel evil, dimensional anchor, dimension door, dispel magic, fly (spell), aid, bull's strength, calm emotions, shatter, divine favour / divine favor, longstrider, shield of faith, detect magic, detect poison, read magic, stabilize / stabilise, air walk, phantasmal killer, modify memory, nightmare (spell), weird, planeshift, ethereal jaunt, deeper darkness, telekinesis (spell), shadow conjuration, shadow evocation, magic jar, sunbeam, sunray, mass hold person / hold person

Scenario 41: The Devil We Know, Part III: Crypt of Fools

Artwork for existing pages: skeleton [A cover, A 19: same as Bestiary 251]; Cassomir [A 8 map]; Hall of Wonders (Cassomir) [A 10 map]; Crypt of Fools [A 17 map]

See also: Category:Artwork from Crypt of Fools

Elements mentioned but adding no material to the wiki: chain shirt; chain; masterwork; artisan's tools; signal whistle; brass; crab; half plate; composite longbow; arrow; granite; copper; torch (item)

detect secret doors; keen (weapons special ability); obscuring mist); bane; true strike; bleed; detect magic; read magic; blindness/deafness; sound burst; spiritual weapon; shield of faith; inflict critical wounds; summon monster / summon monster IV; invisibility purge; rage; searing light; cure light wounds; grease; animate dead; freedom of movement; deeper darkness; inflict serious wounds; invisibility purge; darkness; hold person; touch of idiocy; cause fear; lesser confusion; light; resistance

Scenario 43: The Pallid Plague

Artwork for existing pages: satyr [A cover; A 14]; Lumber Consortium [A 6 map]; Fiendblood Covenant [A 8 map, A 15 map]; Falcon's Hollow [A 10 map]; Roots and Remedies [A 12 map]; scroll [A 19]; book [A 20]

See also: Category:Artwork from The Pallid Plague

Elements mentioned but adding no material to the wiki: antitoxin; scale mail; shovel; silk rope / silken rope / rope; saw; chain; leather; masterwork; tanglefoot bag; belt pouch; backpack; cauldron; parchment; tin; panpipes; dance; maggot; sculpture

remove disease; lesser restoration; bear's endurance; cure light wounds; cure moderate wounds; cure serious wounds; cure critical wounds; Pathfinder pouch; pearl of power; mage hand; unseen servant; charm person; dancing lights; ghost sound; sleep (spell); suggestion; summon nature's ally / summon nature's ally III; spell immunity; unholy blight; animate dead; blindness/deafness; contagion; magic circle against good; protection from good; enthrall; silence; spiritual weapon; bane; cause fear; divine favour / divine favor; entropic shield; bleed; detect magic; read magic; resistance; magic weapon (spell)

Scenario 45: Delirium's Tangle (scenario)

Artwork for existing pages: morlock [A cover, A 7]; idol [A 8]

See also: Category:Artwork from Delirium's Tangle (scenario)

Elements mentioned but adding no material to the wiki: bronze; rope; glass; bone; masterwork; arrow; electricity; scythe; leech; lock; chain; pendulum; gears; alchemist's lab; artisan's tools; clock; white jade / jade; quartz

lesser restoration; daze; magic missile; water breathing; goggles of minute seeing; cure light wounds; cure moderate wounds; slow; hideous laughter; see invisibility; summon swarm; enlarge person; hypnotism (spell); obscuring mist; protection from law; ray of enfeeblement; acid splash; arcane mark; detect magic; mage hand; mending; read magic; light fortification (armour special ability); shield (spell); animate rope

Scenario 47: The Darkest Vengeance

Artwork for existing pages: caligni creeper / dark creeper [A cover, A 12 (same as in Bestiary)]; Miregrold Manor [A 6 map, A 16 map (lake)]; soulbound doll [A 10 (same as in Edge of Anarchy)]; ritual [A 20]; scroll [A 20]; ring [A 21]

Unsure how to handle this artwork: sphere representing Eox [A 22]

See also: Category:Artwork from The Darkest Vengeance

Elements mentioned but adding no material to the wiki: boots; locket; crystal; bronze; oil painting; ivory; jewellery; tanglefoot bag; masterwork; arrow; backpack; explorer's outfit; light wooden shield / wooden shield; shortbow; composite longbow; hide armour / hide armor; scroll case; beryl; pipe organ; porcelain; doll; ink; mirror; prism; electrum; magnetite; graphite; sapphire (gemstone); alchemist's fire; acid; antitoxin; rope

boots of elvenkind; suggestion; cure moderate wounds; invisibility (spell); cure light wounds; deep slumber; secret page; tongues; deeper darkness; remove curse; light (spell); mage hand; open/close; prestidigitation; inflict serious wounds; levitate; enthral / enthrall; charm person; grease; mage armour / mage armor; ventriloquism; ghost sound; lullaby; read magic; summon instrument; everburning torch; darkness / deeper darkness; detect magic; comprehend languages; daylight; fog cloud; silversheen

Scenario 48: The Devil We Know, Part IV: The Rules of the Swift

Artwork for existing pages: Swift Prison [A 6 map, A 9 map, A 13 map]; book [A 20]

See also: Category:Artwork from The Rules of the Swift

Elements mentioned but adding no material to the wiki: fly [A 7 and artwork is on the wiki]; music box; statue / sculpture; bolt; heavy wooden shield / wooden shield; manacles; repeating light crossbow / repeating crossbow; masterwork; arrow; crystal; torch (item)

bracers of archery / lesser bracers of archery; inflict light wounds / inflict moderate wounds / inflict serious wounds; slaying arrow; discern lies; zone of truth; shillelagh; entangle; detect magic; flare (spell); guidance; light (spell); barkskin; bull's strength; cure light wounds; longstrider; know direction; acid arrow; alarm; brooch of shielding; darkness; ghost sound; daze; sound burst; miracle

Scenario 50: Fortune's Blight

Artwork for existing pages: green hag [A cover, A 5, but this is Bestiary artwork]; Sellen River [A 8 map of small part]; scroll [A 15]; peafowl [A 15]; falchion [A 16]; Passion's Edge [A 16]

See also: Category:Artwork from Fortune's Blight

Elements mentioned but adding no material to the wiki: quill [A 15]; bell; composite longbow; song; parrot

cure moderate wounds; cure serious wounds; lesser restoration; bracers of armour / bracers of armor; javelin of lightning; invisibility (spell); pass without trace; tongues; water breathing; alter self; dancing lights; ghost sound; invisibility (spell); pyrotechnics; tree shape; whispering wind; bull's strength; hold person; shatter; silence; doom; obscuring mist; shield of faith; true strike; detect magic; bleed; mending; chill metal; fog cloud; entangle; produce flame; flare; guidance; resistance; charm person; mage armour / mage armor; magic missile; acid splash; ray of frost; read magic

Scenario 55: The Infernal Vault

Artwork for existing pages: lemure [A cover, A 13]; burning skeleton [A 11]; book [A 18]; short sword [A 18]

See also: Category:Artwork from The Infernal Vault

Elements mentioned but adding no material to the wiki: map (item); architecture; chain shirt; chainmail; heavy steel shield; oil of bless weapon; torch (item); burning hands; flame strike; flag; assassin's blade [A 18]; cure light wounds; bolt; cure moderate wounds; scythe; belt of incredible dexterity; backpack; armlet; bracers; fireball; summon monster II; color spray; protection from good; ray of enfeeblement; acid splash; detect magic; detect poison; mage hand; prestidigitation; read magic; mage armour / mage armor; magic missile; sleet storm; suggestion; summon monster III; acid arrow; glitterdust; scorching ray; grease; obscuring mist; message; shield (spell); cause fear; stinking cloud; black tentacles; charm monster; summon monster IV; slow; eagle's splendour / eagle's splendor; open/close; amulet of natural armour / amulet of natural armor

Scenario 56: The Jester's Fraud

Artwork for existing pages: annis hag [A cover, A 6, but Bestiary 3 image]; Tandak Prefecture [A 7 map]; lion [A 14 but Bestiary image]; homunculus [A 17 but Bestiary image]

See also: Category:Artwork from The Jester's Fraud

Elements mentioned but adding no material to the wiki: guisarme, alabaster, parchment, brass, sculpture, sceptre, military fork, leather, composite longbow, masterwork, arrow, bronze, nobles' clothing, emerald, brooch, half-plate, chain shirt, satchel, necklace, acid, hurdy gurdy, shortbow, spell component pouch

cure serious wounds / cure moderate wounds / cure light wounds, touch of idiocy, web, fly (spell), alter self, fog cloud, veil, blight (spell), baleful polymorph, forcecage, freedom of movement, modify memory, charm monster, dispel magic, summon monster III / summon monster, glitterdust, invisibility (spell), misdirection, shatter, suggestion, comprehend languages, hideous laughter, obscure object, ventriloquism, dancing lights, detect magic, ghost sound, light, message, prestidigitation

Year 2

2-01 Before the Dawn, Part I: The Bloodcove Disguise

Artwork for existing pages: Bloodcove [A 6 map]; ant [A 12]; Aspis Consortium [A 24]; scroll [A 31 x 2]; idol [A 31]

See also: Category:Artwork from The Bloodcove Disguise

Elements mentioned but adding no material to the wiki: greenblood oil; striped toadstool powder / striped toadstool; scorpion venom; Medium spider venom / spider venom; bolt; scarab; hat; poetry; arrow; light steel shield / steel shield; thunderstone; masterwork; chain shirt; bell; lobster; morningstar; tanglefoot bag; disguise kit; caravan; key; hex; spell component pouch; vulture

invisibility (spell) / greater invisibility; inflict light wounds / inflict moderate wounds; feather token (whip) / feather token; cure light wounds; cure moderate wounds / cure serious wounds; false life; see invisibility; reduce person; bear's endurance; bull's strength; frost (weapon special ability); dimensional anchor; oil of magic weapon / magic weapon (spell); shield of faith; remove disease; heal (spell); summon monster / summon monster II / summon monster III / summon monster IV; charm monster; stoneskin; alter self; glitterdust; blur; resist energy; grease (spell); lesser rejuvenate eidolon; mage armour / mage armor; magic fang; unseen servant; guidance; light (spell); mending; message; resistance; displacement; dispel magic; fly; suggestion; detect thoughts; hold person; summon swarm; web (spell); burning hands; sleep (spell); read magic; touch of fatigue

2-02 Before the Dawn, Part II: Rescue at Azlant Ridge

Artwork for existing pages: monkey & baboon [A 13 - same image as Bestiary 132]; angazhani [A cover & A 14 - same image as Heart of the Jungle 58]

See also: Category:Artwork from Rescue at Azlant Ridge

Elements mentioned but adding no material to the wiki: chain shirt; ivory; key; wagon; signal whistle; heavy steel shield / steel shield / heavy wooden shield / wooden shield; lance; shortbow; arrow; masterwork; tanglefoot bag; fly; horn; rope; tent; hide armour / hide armor; caravan

cure moderate wounds / cure serious wounds; fireball; black tentacles; magic missile; shield (spell); see invisibility; deeper darkness; dimension door; dispel magic; shillelagh; magic stone; summon nature's ally III / summon nature's ally II / summon nature's ally I / summon nature's ally; flaming sphere; entangle; create water; detect poison; flare; purify food and drink

2-04 Shadows Fall on Absalom

Artwork for existing pages: skinsaw mask [A 5]; The Black Mask [A map and logo]; doppelganger [A 10] (same as Bestiary 89 art); invisible stalker [A cover, A 15] (same as Bestiary 181 art); half-elf [A 16]; cleric [A 16]; Norgorber [A 16]

See also: Category:Artwork from Shadows Fall on Absalom

Elements mentioned but adding no material to the wiki: light steel shield / light shield / steel shield, arrow, scabbard, chain shirt, composite longbow, shortbow, glove, mask, chains / chain, mirror, masterwork, lock, leather

amulet of natural armour / amulet of natural armor, belt of physical perfection, metamagic rod of extend, phylactery of negative channelling / phylactery of negative channeling, phylactery of positive channelling / phylactery of positive channeling, sleep arrow, bashing (armour special ability), scabbard of keen edges, barkskin, alarm, invisibility purge, prayer (spell), suggestion, cure moderate wounds, hold person, invisibility (spell), bless, disguise self, doom, sanctuary (spell), detect magic, detect poison, guidance, mending, detect thoughts, resistance, true strike, meld into stone, blasphemy, regenerate, blade barrier, harm, mislead, false vision, flame strike, scrying (spell), freedom of movement, divine power, greater magic weapon / magic weapon (spell), magic vestment, nondetection, protection from energy, aid, bull's strength, undetectable alignment, obscuring mist, shield of faith

2–06: The Heresy of Man, Part I: The First Heresy

Artwork for existing pages: dark stalker [A 14]; book [A 20]

See also: Category:Artwork from The First Heresy

2–07: The Heresy of Man, Part II: Where Dark Things Sleep

See also: Category:Artwork from Where Dark Things Sleep

2-08 The Sarkorian Prophecy

Artwork for existing pages: Worldwound [A 7 map], glabrezu [A cover, A 11, but note this is just standard Bestiary picture]

See also: Category:Artwork from The Sarkorian Prophecy

Elements mentioned but adding no material to the wiki: splint mail, waterskin, bedroll, masterwork, half-plate, heavy steel shield / steel shield, helmet, lucerne hammer, shortbow, alchemist's fire, antitoxin, chain shirt, arrow, bolt, noble's outfit, everburning torch, ladder, acid, thunderstone, portable ram, scythe, hex

amulet of natural armour / amulet of natural armor, elixir of truth, headband of vast intelligence, bull's strength, cure light wounds / cure moderate wounds / cure serious wounds, eagle's splendour / eagle's splendor, invisibility (spell), false life, demonbane (weapon special ability) / bane (weapon special ability), alter self, baleful polymorph, make whole, stoneskin, phantom steed, figurine of wondrous power, fly (spell), overland flight, wind walk, levitate, deep slumber, detect chaos, detect evil, detect good, detect law, detect magic, magic missile, ray of enfeeblement, etherealness, soul bind, darkness, poison (spell), contagion, unholy blight, enervation, vampiric touch, mass hold person / hold person, veil, power word stun, reverse gravity, mass reduce person / reduce person, remove curse, magic circle against evil / magic circle, suggestion, hideous laughter, mirror image, resist energy, scorching ray, touch of idiocy, bless, burning hands, charm person, mage armour / mage armor, shield (spell), acid splash, daze, light, mage hand, message, prestidigitation, ray of frost, read magic, summon swarm, summon monster VI / summon monster, chain lightning, mass fester, slay living, swarm skin, cloudkill, feeblemind, suffocation, black tentacles, crushing despair, phantasmal killer, spite, threefold aspect, dispel magic, screech, blindness/deafness, burning gaze, pox pustules, vomit swarm, web, cause fear, harm person, obscuring mist, ray of enfeeblement, bleed, putrefy food and drink, resistance, protection from evil, protection from chaos

2–09: The Heresy of Man, Part III: Beneath Forgotten Sands

See also: Category:Artwork from Beneath Forgotten Sands

Artwork for existing pages: Citadel of the Weary Sky [A 9 map, A 10 map, A 15 map, A 17 map]

2-11 The Penumbral Accords

Artwork for existing pages: fetchling [A cover; A 14]; Blakros Museum [A 5 map]; ice golem [A 7 - standard art from Bestiary]; shadow mastiff [A 11 - standard art from Bestiary]

See also: Category:Artwork from The Penumbral Accords

Elements mentioned but adding no material to the wiki: bracelet; necklace; brooch; sunrod; torch (item); masterwork; parade armour / parade armor; composite shortbow; acid; alchemical grease; weapon blanch (adamantine) / weapon blanch; alchemist's lab; tapestry; alabaster; alchemist's fire; bullets; manacles; liquid ice; light wooden shield / wooden shield; marble; granite; glass; ink; pyramid; bloodstone; onyx

bracers of armour / bracers of armor; cure moderate wounds; belt of giant strength; elixir of fire breath; barkskin; bear's endurance; cure serious wounds; continual flame; dancing lights; daylight; light (spell); gentle repose; disguise self; invisibility (spell); comprehend languages; cure light wounds; identify; true strike; cat's grace; false life; bear's endurance; shield of faith; ki

2-12 Below the Silver Tarn

Artwork for existing pages: Stom's Claim [A 6 map]

See also: Category:Artwork from Below the Silver Tarn

Elements mentioned but adding no material to the wiki: heavy pick, mural, canvas, granite, bell, acid, oil, lamp, altitude sickness, brass, architecture, bronze, electricity

cure light wounds / cure moderate wounds / cure serious wounds, vicious (weapon special ability), rod of metal and mineral detection, holy smite, lesser strand of prayer beads / strand of prayer beads, prayer (spell), boots of friendly terrain / boots of friendly mountain terrain, headband of mental prowess, limited miracle, obscuring mist, lesser restoration, air walk, fly (spell), invisibility sphere, silence, dimension door, mage's magnificent mansion, protection from evil / protection from good / protection from law, geas, remove curse, cat's grace, invisibility (spell), detect thoughts, ray of enfeeblement, displacement, lightning bolt, interposing hand, greater invisibility, wall of ice, stinking cloud, scorching ray, web, expeditious retreat, magic missile, reduce person, shield (spell), silent image, daze, detect magic, light (spell), mage hand, mending, open/close, ray of frost, read magic, touch of fatigue, flame strike, righteous might, divine power, inflict critical wounds / inflict serious wounds / inflict moderate wounds / inflict light wounds, unholy blight, wall of fire, invisibility purge, magic vestment, bear's endurance, bull's strength / mass bull's strength, fog cloud, hold person, instant armour / instant armor, divine favour / divine favor, enlarge person, magic weapon (spell) / greater magic weapon, sanctuary (spell), bleed, detect poison, guidance, resistance, stabilize / stabilise, virtue, dispel evil, dispel law, animate objects, blade barrier, make whole, slay living, water walk, darkness, poison (spell), unholy aura, blasphemy, contagion, horrid wilting, unhallow

2-14 The Chasm of Screams

Artwork for existing pages: poison [A 11], nightmare vapour [A 11]

See also: Category:Artwork from The Chasm of Screams

Elements mentioned but adding no material to the wiki: pine / pine tree, soapstone, figurine, seahawk, masterwork, arrow, candle, map (item), ivory, leather, cestus, acid, lock, jewellery, crystal, necklace

cure serious wounds, belt of giant strength, greater magic weapon / magic weapon (spell), keen edge, barkskin, rod of wonder, dimension door, secret chest, contingency, magnificent mansion, stone of alarm, magic aura, bull's strength, wind wall, cure light wounds, obscuring mist, shillelagh, create water, detect magic, guidance, stabilize / stabilise, deeper darkness, magic circle against law, meld into stone, aid, darkness (spell), invisibility (spell), silence, bane, disguise self, doom, protection from good, shield of faith, bleed, resistance, detect chaos, detect evil, detect good, detect law, magic missile, ray of enfeeblement, sleet storm, etherealness, soul bind, alter self

2-16 The Flesh Collector

Artwork for existing pages: dryad [A cover, A 17]; wand [A cover, A 17]; dryad [A cover, A 17]; ghost [A cover, A 17]; sorcerer [A cover, A 17]; tree [A cover, A 17]; Irori [A 8]; bulette [A 15 but same artwork as in Bestiary (1E)

See also: Category:Artwork from The Flesh Collector

Elements mentioned but adding no material to the wiki: composite shortbow / shortbow, ink, scrimshaw (art), pine, lock, statue, rhyolite, ki, masterwork, shuriken, robe, necklace, belt, bracers, key, parchment, inkpen, quill, arrow, kama, nunchaku, sai, siangham, malachite, incense, scythe, calligraphy, candle, brass, gong, ladder

Items: bane (weapon special ability), belt of incredible dexterity, belt of physical perfection, blessed book, bracers of armour / bracers of armor, monk's robe, necklace of fireballs, phylactery of faithfulness

Spells: acid splash, barkskin, bull's strength, cat's grace, charm person, command plants, commune with nature, control water, daze, detect chaos, detect evil, detect magic, detect undead, dispel magic, divine favour / divine favor, enervation, entangle, erase, fly (spell), ghostbane dirge, ghost sound,glibness, harm, hideous laughter, ice storm, invisibility (spell), lightning bolt, locate object, mage hand, magic aura, magic missile, magic mouth, magic weapon (spell) / greater magic weapon, mending, message, owl's wisdom, plant growth, prestidigitation, protection from evil, quench, restoration / lesser restoration, see invisibility, silence, sleet storm, speak with plants, stone shape, tree shape, tree stride, true strike, unseen servant, wood shape

2-18 The Forbidden Furnace of Forgotten Koor

Artwork for existing pages: Koor [A 8 map]; fire elemental [A 14]

See also: Category:Artwork from The Forbidden Furnace of Forgotten Koor

Elements mentioned but adding no material to the wiki: awl, brass, brimstone as 'sulfur'; bronze, carpet / rug, chainmail, chain shirt, chest, chisel, crowbar, flag, glass, incense, insanity mist, ink, jewellery / jewelry, key, lamp, leather, lock, map (item), marble, obsidian, oil, pickaxe, rope, sapphire (gemstone), satchel, scythe, shovel, tent, trade bar

Items: carpet of flying, energy resistant (armour special ability), pink and green sphere ioun stone, ring of sustenance, shock (weapon special ability)

Spells: alarm, alter self, arcane eye, blink, cat's grace, charm monster, comprehend languages, cone of cold, control water, create water, cure critical wounds / cure serious wounds / cure light wounds, daze, detect evil, detect good, detect magic, detect secret doors, detect thoughts, dimensional anchor, dispel magic, displacement, divine favour / divine favor, divine power, elemental body III / elemental body, elemental swarm, expeditious retreat, flame strike, ghost sound, giant form I / giant form, glitterdust, grease (spell), heal (spell), heroism, hold person, hydraulic push, ice storm, greater invisibility / invisibility (spell), know direction, light, lightning bolt, locate creature, mage armour / mage armor, mage hand, magic missile, miracle, mirror image, nondetection, obscure object, obscuring mist, open/close, permanent image, persistent image, plane shift, purify food and drink, quench, ray of frost, read magic, restoration / lesser restoration / greater restoration, scorching ray, see invisibility, stabilize, summon instrument, undetectable alignment, unseen servant, water breathing, water walk

2-22 Eyes of the Ten, Part IV: Nothing Ventured, Nothing Gained

Artwork for existing pages: clockwork golem [A 13]; Adril Hestram [A 19], earth breaker [A 19], full plate [A 19]

See also: Category:Artwork from Nothing Ventured, Nothing Gained

2-23 Shadow's Last Stand, Part I: At Shadow's Door

Artwork for existing pages: fighter [A cover, A 15]; hobgoblin [A cover, A 15]; breastplate [A cover, A 15]; Cathedral of Aroden [A 6 map]

See also: Category:Artwork from At Shadow's Door

Elements mentioned but adding no material to the wiki: hornet; bell; rope; climbing spikes; bronze; copper; glass; banner; calligraphy; jewellery; marble; masterwork; oak; paper; spyglass; map (item); chart; shortbow / composite shortbow / mighty composite shortbow; composite longbow / mighty composite longbow; smokestick; arrow; knuckle ring

invisibility (spell); hat of disguise; pearl of power; vicious (weapon special ability); circlet of persuasion; cure light wounds / cure moderate wounds; illusory wall; shatter; keen edge; slow; spell turning; shield of faith; animate rope

2-24 Shadow's Last Stand, Part II: Web of Corruption

Artwork for existing pages: dhampir [A cover, A 10, though this is Bestiary 2 artwork]; Dorianna Ouidda [A 17]; human [A 17]; bard [A 17]

See also: Category:Artwork from Web of Corruption

Elements mentioned but adding no material to the wiki: ivory; carriage; chain shirt; bolt; tanglefoot bag; thunderstone; masterwork; scabbard; acid; smokestick; mirror

bull's strength; invisibility (spell); cure moderate wounds; inflict moderate wounds; glamered (armour special ability); keen (weapon special ability); detect undead; blur; detect thoughts; alter self; hold person; charm person; cure light wounds; silent image; ventriloquism; detect magic; mage hand; message; prestidigitation; read magic; resistance; magic missile; dispel magic; greater invisibility; deep slumber; glibness; slow; eagle's splendour / eagle's splendor; enthral / enthrall; hypnotic pattern; suggestion; cause fear; hideous laughter; lesser confusion; sleep; daze; lullaby; mending; undetectable alignment

2-25 You Only Die Twice

Artwork for existing pages: worm that walks [A 12]

See also: Category:Artwork from You Only Die Twice

Elements mentioned but adding no material to the wiki: scythe; heavy steel shield / steel shield; manacles; banner; masterwork; morningstar; channel / channel positive energy / channel negative energy / channel energy; spell component pouch; statue

keen (weapon special ability); unholy (weapon special ability); hat of disguise; phylactery of negative channelling / phylactery of negative channeling; cure moderate wounds; cure serious wounds; blindness/deafness; false life; mage armour / mage armor; hand of glory; pearl of power; robe of bones; ray of exhaustion; detect undead; true seeing; disrupt undead; hide from undead; searing light; inflict moderate wounds; inflict critical wounds; breath of life; flame strike; cure critical wounds; divine power; spell immunity; prayer (spell); eagle's splendour / eagle's splendor; sound burst; bless; cure light wounds; shield of faith; detect magic; light (spell); resistance; stabilize / stabilise; vampiric touch; ray of enfeeblement; detect chaos; detect evil; heal (spell); unhallow; aid; hold monster; dimension door; enervation; wall of fire; displacement; fly (spell); lightning bolt; darkness; scorching ray; summon swarm; expeditious retreat; magic missile;disrupt undead; ray of frost; read magic; touch of fatigue; scare; disintegrate; fireball

Year 3

3-20 The Rats of Round Mountain, Part I: The Sundered Path

Artwork for existing pages: dark slayer [A cover, A 13]; gug [A 16]

See also: Category:Artwork from The Sundered Path

Round Mountain [A 3 map]; Twilight Shrine [A 11 map]; Shu Ri; Lialda Longsorrow; Pagoda of the Rat; Sundered Path; brain ooze; Ratfolk guard tower (Round Mountain) [A 7 map]; tapestry; lock; obsidian; passwall, stone shape, transmute rock to mud; Xiangnuer; Xiangnuer's ledge [A 19 map]

3-22 The Rats of Round Mountain, Part II: Pagoda of the Rat (scenario)

Artwork for existing pages: ratfolk [A 10], spear [A 10], inquisitor [A 10]; destrachan [A 16]

See also: Category:Artwork from Pagoda of the Rat

Pagoda of the Rat [A 6 map]; Round Mountain [A 3 map]; chain shirt [A 10]; Durriya, the Undying Empress; Xiangnuer; bronze; Fareed; metallurgy; lock; screaming bolt; Shenru; brimstone; gong; incense; acid, alchemist's fire, antitoxin, thunderstone; spiked chain, heavy pick; mineral, semi-precious stone; scabbard; crystal; nickel; marble; Krella & Darkeyes animal companion so this should redirect to Krella; jade; sapphire (gemstone); earring

Year 4

4-04 King of the Storval Stairs

Artwork for existing pages: Storval Stairs [A map 7]

See also: Category:Artwork from King of the Storval Stairs

Queen Lareecan [A 14 probably or could be harpy warbird]; Formoch [A cover and art is on wiki]; Atga; vulture; Rova (slaver); Dika, maybe Dika Frallino; Tatho

4-07 Severing Ties

Artwork for existing pages: Riddleport [A 5 map]; Shorafa Pamodae [A 8]; cleric [A 8, A 16]; cambion (planar scion) [A 8]; basilisk [A cover, A 13 but same image as in Bestiary (1E)]; Lissala [A 16 symbol]; Sihedron [A 16]; human [A 16]; rogue [A 16]

See also: Category:Artwork from Severing Ties

Elements mentioned but adding no material to the wiki: coach, waggon / wagon, paper, hat, mug, teak, incense, glass, lock, key, masterwork, chain, jewellery, scourge, surgical tools, pyramid, doll, statue, drum, light wooden shield / light shield / wooden shield, spell component pouch

Items: figurine of wondrous power (emerald frog) / figurine of wondrous power, strand of prayer beads / lesser strand of prayer beads / bead of blessing

Spells: calm emotions, cause fear, continual flame, cure light wounds, delay pain, dimension door, dispel magic, divine favour / divine favor, elemental body I / elemental body, fire trap, glyph of warding, guidance, illusory wall, light (spell), magic aura, miracle, protection from evil, purify food and drink, rainbow pattern, read magic, see invisibility, stone shape

Year 6

6-02 The Silver Mount Collection

Artwork for existing pages: Blakros Museum [A 7 & A8 map]; gearsman [A 9]; rogue [A 12], sorcerer [A 12], human [A 12]; collector robot [A 15]

See also: Category:Artwork from The Silver Mount Collection

Gerva Golda [A 12]; cyberplasm [A 17, A cover]; shadow obelisk; Pendleton Blakros; silver raven; magic mouth; Main Exhibit Hall (Blakros Museum); hazard crate; Dhrami Blakros; continual flame; Secret Sorceries of a Savage Land; Grand Exhibition Hall (Blakros Museum) / Grand Exhibit Hall (Blakros Museum) - seems to have two slightly different names => redirects; Histories of the World; Absalom Gallery; healer's kit, bloodblock, antitoxin, antiplague, cure moderate wounds, remove disease; Vencen Quil, Zenel Karvoos; Restoration Room (Blakros Museum); glass, mahogany, ceramic; transmitter; escape pod; laser pistol; shock arrow; memory lapse; bang grenade; bear's endurance; tracker chip; chipfinder; electricity; Historical Gallery (Blakros Museum); tapestry; Hall of Mysteries (Blakros Museum); quartz, crystal; stunner mine; Hall of Incantation (Blakros Museum) or Hall of Incantations (Blakros Museum) - seems to have two slightly different names => redirects; stasis crate; pearl of power, feather token, circlet of persuasion; Hall of Legendary Beasts (Blakros Museum); marlin; hungry flesh; amber; heavy pick; stone salve

6-03 The Technic Siege

Artwork for existing pages: Nantambu [A 5 map]; Magaambya [A 7]; Sharrowsmith's Exports [A 9 map]; gearsman [A 15, A cover]

See also: Category:Artwork from The Technic Siege

Elements mentioned but adding no material to the wiki: statue / sculpture; ivory; compass; map (item); continual flame; light shield; masterwork; leather; oil; glass; alarm (spell); bull's strength; invisibility (spell); touch injection; cure light wounds; disguise self; illusion of calm; shield (spell); true strike; magic weapon (spell); cure moderate wounds; displacement; alchemy kit; formulae book; ant haul; comprehend languages; crafter's fortune; detect secret doors; expeditious retreat; jump; negate aroma; alchemical allocation; anthropomorphic animal; barkskin, blood transcription; false life; see invisibility; fly (spell); seek thoughts; greater invisibility; aegis of recovery; belt of mighty constitution; baleful polymorph; discern lies; hype; cureall; feather step; alchemist's fire; guisarme; composite longbow; arrow; antitoxin; detect alignment; blistering invective; confess; divine favour / divine favor; interrogation; shield of faith; tireless pursuit; bleed; brand; detect magic; detect poison; guidance, read magic; blur; delay poison; heroism; remove fear; chain shirt; shortbow; enlarge person; vanish; hunter's eye; invisibility purge; locate object; castigate; silence; bear's endurance; belt of giant strength; stone shape; sending; cure serious wounds; speak with dead; sound burst; tongues; bless; identify; obscuring mist; create water; light (spell); mending; stabilise / stabilize; light wooden shield; amulet of natural armour / amulet of natural armor; feeblemind; prying eyes; black tentacles; detect scrying, lesser globe of invulnerability; mass reduce person / reduce person; blink; lightning bolt; ray of exhaustion; slow; suggestion; alter self; cat's grace; knock; resist energy; charm person; feather fall; mage armour / mage armor; magic missile; acid splash; mage hand; message; open/close; touch of fatigue; fickle winds; stoneskin; mark I dermal plating / dermal plating; cybernetic implant; pharmaceutical technology

6-05 Slave Ships of Absalom

Artwork for existing pages: Absalom [A 6 map]; Lady Darchana Madinani [A 11]; trollhound [A 15]

See also: Category:Artwork from Slave Ships of Absalom

Mahdi's Chattel; Mahjub Mahdi; Captain Waheeda Wardak, pirate and Okeno slaver [A 16]; Stonespire Island; Lady Silviana Dimora; At Sea / Kat Season; Ship's Graveyard, likely another name for Flotsam Graveyard??; Majordomo Milana; Solicitor Solvius Salbus; Dimora Manor; Madinani Estate; Red Letter; marble; Atlag; rosewood; Mezuk; The Sanguine Beast / Sanguine Beast; thunderstone; cure light wounds; scale mail; crowbar; pearl; cure moderate wounds; Jemina; Pilot's Guild; Harbourmaster's Grange / Harbormaster's Grange; Inspection and Pilots' Office; First Mate Bleoran Berttio; First Mate Curtzog; Inspector Second Class Lilia Ginsi; Zigil; rope; seeking bullet; black powder horn; chain shirt; paper alchemical cartridge; waterproof bag; Rilla Lavon; flaming sphere; Kennel Master Kinore; grease (spell); tanglefoot bag; elixir of hiding; invisibility (spell); alchemist's fire; manacles; emerald; earrings; lead blades; resist energy; cure serious wounds; flaming arrow

6-15 The Overflow Archives

Artwork for existing pages: grodair [A cover, A 9]; kitsune [A 11]; bard [A 11]; tooth fairy [A 17]; spear [A 7 and art is on wiki]

See also: Category:Artwork from The Overflow Archives

Elements mentioned but adding no material to the wiki: poem; supernatural; innocence, everburning torch; paper; leather; albatross (bird); entangle, feather step, color spray, magic missile, reduce person, dancing lights, daze, ghost sound, ray of frost, touch of fatigue, ventriloquism, identify, cure light wounds; crow; detect magic, bull's strength, comprehend languages, daylight, quartz; steadfast gut-stone; summon monster, summon monster III, summon nature's ally, summon nature's ally III; mahogany; parchment; ceramic; ink; quill; charm monster; cause fear, charm person, hideous laughter, light, lullaby (spell), open/close, read magic; tanglefoot bag, sleep arrow, catching cape, chain shirt, shortbow, enthrall, hold person, suggestion, steal voice, expeditious retreat, cure moderate wounds; swordfish; commune, detect law, prestidigitation, blur, obscuring mist; beast shape II / beast shape; vulture, giant vulture; brass; magic circle against chaos, slow, arcane sight; vellum; dimension door; bookmark of deception; darkness; traveller's dictionary / traveler's dictionary; cloak of the manta ray; water breathing, sleep (spell), polymorph; pliers; mage hand, invisibility (spell); meadowlark; feather token, horn of fog

pp 23–28 are reprinted from Bestiaries, so content not included here.

6-19 Test of Tar Kuata

Artwork for existing pages: Tar Kuata [A 5 map; A 9 map; A 23 map]; Aeotsep [A 7]; breastplate [A cover, A 17 and art is on wiki]; greataxe [A cover, A 17 and art is on wiki]

See also: Category:Artwork from Test of Tar Kuata

Elements mentioned but adding no material to the wiki: incense; stone shape; masterwork; lesser merciful metamagic rod / merciful / lesser metamagic rod; longspear; cat's grace; bull's strength; bracers of armour / bracers of armor; headband of inspired wisdom; ring of climbing; ring of jumping; phylactery of faithfulness; incense of meditation; oil; detect good; cure moderate wounds; scale mail; heavy steel shield / light steel shield / steel shield; antitoxin; cause fear; doom; instant fortress; create water; delay poison; freedom of movement; elixir of swimming; acid; grace; hold person; bless; detect law; divine favour / divine favor; stunning barrier; bleed; detect poison; light (spell); purify food and drink; sound burst; locked gauntlet / gauntlet; acid arrow; protection from law; vomit swarm; excruciating deformation; cure serious wounds; dispel magic; greater stunning barrier; water walk; resist energy; shield of faith; detect magic; searing light; amulet of natural armour / amulet of natural armor; dream (spell); sending

pp 24 & 25 are reprinted from Bestiaries, so content not included here.

6-20 Returned to Sky

Artwork for existing pages: Holgarin Smine [A 4]; Chesed [A 6 map]; dwarf [A 9]; magus [A 12]; whip [A 12]; scroll [A 12]

See also: Category:Artwork from Returned to Sky

Elements mentioned but adding no material to the wiki: bolt / crossbow bolt; spell component pouch; monowhip; masterwork; airlock; e-pick; laser turret; plasma turret; computer; sonic rifle; rail gun / railgun; rocket; force shield; laser rifle; arc rifle; laser sight; nanite gun; null blade; scatterlight suit; zero pistol

cure serious wounds; cure moderate wounds; keen edge; lightning bolt; bear's endurance; blur; elemental touch; glitterdust; web; expeditious retreat; magic missile; shocking grasp; shield (spell); true strike; vanish; arcane mark; detect magic; light; open/close; read magic; levitate; dimension door; dragon's breath; stoneskin; dispel magic; scorching ray; amulet of natural armour / amulet of natural armor; cloudkill; fly (spell); reverse gravity; boots of speed; vest of escape; greater invisibility / invisibility; minor cloak of displacement / cloak of displacement; invisibility sphere; holy (weapon enhancement); headband of vast intelligence

pp 25–31 are reprinted from other works, so content not included here.

6-21 Tapestry's Toil

Artwork for existing pages: warhammer [A 20], chainmail [A 20]

See also: Category:Artwork from Tapestry's Toil

Year 7

7-09 The Blakros Connection

Artwork for existing pages: Forae Logos [A 11 map, A 30 map]; prana ghost [A 15]; dreamscape [A 17, A 30]

See also: Category:Artwork from The Blakros Connection

7-15 The Deepmarket Deception

Artwork for existing pages: wand [A 9]; pipefox [A 9]; hand crossbow [A 11], studded leather [A 11], ratfolk [A 11, A 21]; poison [A 21], shortsword [A 21]; rapier [A 11]

See also: Category:Artwork from The Deepmarket Deception

7-27 Beyond Azlant Ridge

Artwork for existing pages: hydra [A 11]; flail [A 18]

See also: Category:Artwork from Beyond Azlant Ridge

7-28 Ageless Ambitions

Artwork for existing pages: slayer [A 22]; scimitar [A 22]

See also: Category:Artwork from Ageless Ambitions

Year 8

8-02 Ward Asunder

Artwork for existing pages: dosojin [A 7]; tetsubo [A 16]

See also: Category:Artwork from Ward Asunder

8-04 Wardens of Sulfur Gulch

Artwork for existing pages: Holgarin Smine [A 4]; Xol-Nomag [A cover, A 6]; Isirah Tana [A 12; A 15]; caustic stalker [A 17]

See also: Category:Artwork from Wardens of Sulfur Gulch

8-08 The Sandstorm Prophecy

Artwork for existing pages: earth elemental [A 6 and art is on wiki]; air elemental [A 7]; oread [A 15], sorcerer [A 15], spear [A 15], cloak of resistance [A 15], wand [A 15]

See also: Category:Artwork from The Sandstorm Prophecy

8-09 The Cindersworn Pact

Artwork for existing pages: kolyarut [A cover]; efreeti [A 19]

See also: Category:Artwork from The Cindersworn Pact

8-10 Secrets of the Endless Sky

Artwork for existing pages: djinni [A 5, A 19]; lizard [A 10]; sylph [A 20]

See also: Category:Artwork from Secrets of the Endless Sky

8-11 Cleansed With Fire

Artwork for existing pages: efreeti [A 4, A 17]; azer [A 12], sorcerer [A 12], battleaxe [A 17]

See also: Category:Artwork from Cleansed With Fire

8-12 Caught in the Eclipse

Artwork for existing pages: air elemental [A 15]. Rest of art is already on wiki / standard art form other works

See also: Category:Artwork from Caught in the Eclipse

Chalissier [A 15]; clockwork junkyard (Port Eclipse) [A 16]; Garnet Brand, garnet; pearl; Concordance of Elements; Jairo; Seat of Balance; the Coldfire King; Captain Nix; crystal; comozant wyrd; Aching Anchor; Tidy; Thunder Skyforge; Ceru (person), blue jay, Falren, Simmer; Bitterbite; Sleet Saloon; Briel Everscribe; Cookie; the Sweet Tooth (Port Eclipse) (disambig with Sweet Tooth); Klarh; Maren (undine) (disambig with Maren Fuln); Ramzi; pickaxe; sapphire (gemstone); Vanished Triad; Vanished Triad's inn

8-13 What Sleeps in Stone

Artwork for existing pages: azer [A 16], oracle [A 16], Ymeri [A 16]; Fossilblight [A 17]

See also: Category:Artwork from What Sleeps in Stone

hiracapath [A cover]; Old Man Mountain [A 9 and art is on wiki]; Singe Brightkin [A 16], jingasa of the fortunate soldier [A 16]; heavy pick [A 17]; juggernaut [A 19] - will need redirects for juggernaut robot and beetle; Broken Temple; Hero's Path; Qalkami Mishalq; Toam Puong [A 13 map]; Old Pak; Ankilhi; Pnao Kilnak; communal protection from energy, comprehend languages; pick [A 17]; Lavaloch; Grimgrin, helmet, mempo; Hikori; remove curse; disintegrate; Valley of the Valorous; Bulls of Heaven; obsidian; earthquake (spell)

8-17 Refugees of the Weary Sky

Artwork for existing pages: Ozimat on cover is from Planes of Power; Deep Sky [A 7 map, A 22 map]; ghost [A 11]; shaitan [A 15], earth breaker [A 15], barbarian [A 15], breastplate [A 15], ring of protection [A 15]

See also: Category:Artwork from Refugees of the Weary Sky

Kalvanon [A 11]; Illaton [A 15], golembane scarab [A 15]; elemental gauge; elemental spirit; Concordance of Elements; Korj; dimension door; sapphire (gemstone); crystal; ivory; Ocosten

8-19 Treacherous Waves

Artwork for existing pages: Sorin [A 20]; malenti [A 20]; ranseur [A 20, though not convinced the art shows a ranseur]

See also: Category:Artwork from Treacherous Waves

8-20 Torrent's Last Will

Artwork for existing pages: sahuagin [A 7]; ; coral golem [A 10]; monadic deva [A 12]; galvo [A 13]

See also: Category:Artwork from Torrent's Last Will

Aquel [A cover, A 12], Thundergale [A 12] (not italicised in text but probably should be); Riam the Unyielding [A 9 map; A 25 map]; nautilus; Lambent Bloom; Baron Zemdar; Throne of Deep Currents; Splendour's Docks/ Splendor's Docks; Azure Armory; Vialesk City Guard; underwater crossbow; antitoxin; freedom of movement; whale shark; water breathing; jellyfish poison - redirect to poison and add detail to 'jellyfish poison' section / jellyfish page; bronze; coral; pearl; mending, make whole; giant sailfish, sailfish; bless, rage (spell); nautilus coral armour / nautilus coral armor; pearl of power; morningstar [A 12]; Cintra Eelmaster; black tentacles; corrosive; greatclub; menacing; shock / shocking burst; aid; cure serious wounds; seaweed rope; displacement, heroism; elixir of dragon's breath, elixir of swimming

8-23 Graves of Crystalmaw Pass

Artwork for existing pages: Venture-Captain Sorrina Westyr [A 5]; xorn [A 7]

See also: Category:Artwork from Graves of Crystalmaw Pass

Year 9

9-02 A Case of Missing Persons

Artwork for existing pages: Gray Gardener [A cover]; Venture-Captain Alois Lofton [A 11]

See also: Category:Artwork from A Case of Missing Persons

9-03 On the Border of War

Artwork for existing pages: oracle [A cover, A 20]; half-dragon [A cover, A 20]; cyclops [A cover, A 20]; Lander Lebeda [A 7 and artwork is on wiki]

See also: Category:Artwork from On the Border of War

Elements mentioned but adding no material to the wiki: granite; barkskin; bull's strength; cure light wounds; heavy steel shield; spiked gauntlet; levitate; suffocation (spell); surcoat; acid; marble; nap stack; meld into stone; stone tell; spike growth; stone shape; stone call; magic stone; detect magic; detect poison; light (spell); mending; ring of delayed doom; garnet; periapt of health; sporedream poison; longspear; phantom steed; gallant inspiration; glitterdust; heroism; reinvigorating wind; expeditious retreat; feather fall; grease (spell); remove fear; saving finale; bear's endurance; flaming; cure serious wounds; dispel magic; fireball; augury (spell); cure moderate wounds; grace; resist energy; status; burning hands; cause fear; comprehend languages; doom; entropic shield; bleed; create water; resistance; spark; stabilise / stabilize; chain shirt; headband of alluring charisma; shock; dousing rain; dancing lights; ghost sound; message; prestidigitation; read magic; belt of giant strength; hand drum / drum; alchemist's fire; half-plate; morningstar; antitoxin; sunrod; align weapon; dragonhide; restful sleep

9-05 Call of the Copper Gate

Artwork for existing pages: psychic [A cover, A 17]; mutant [A cover, A 17]; dagger [A cover, A 17]; Fungal Vault is just a descriptive name of an area in the Grand Lodge so map is of the latter [A 6 map, A 24 map]; Blakros Museum [A 16 map, A 24 map]; grioth [A 18]; kukri [A 18]; rhu-chalik [A 22]

See also: Category:Artwork from Call of the Copper Gate

Elements mentioned but adding no material to the wiki: architecture; blight (spell); lesser restoration; excruciating deformation; shatter; grease (spell); arcane lock; hold portal; slow; wood shape; rusting grasp; bane (weapon); animate objects; bleed; marble; incense; paper; glass; summoning circle; magic circle against chaos; detect thoughts; share memory; magic weapon (spell); protection from chaos; blur; cat's grace; true strike; interplanetary teleport; anticipate peril; Book of Harms; Insights of Far-Seeing Taernis; heroism; acid; crab; voidglass; obscuring mist; cure moderate wounds, cure light wounds; wind fan; chill touch; enlarge person; magic missile; alter self; inflict pain; cause fear; mind thrust / mind thrust I / mind thrust II / mind thrust IV; ray of enfeeblement; shield (spell); detect magic; detect poison; mage hand; mending; read magic; telekinetic projectile; fly (spell); delay poison; tanglefoot bag; prismatic crystal; traveller's outfit / traveler's outfit; mage armour / mage armor; id insinuation / id insinuation I; black tentacles; protection from energy; unadulterated loathing; hold person; silence; ear-piercing scream; murderous command; daze; vampiric touch; lesser talisman of sealed summons / lesser talisman of freedom / lesser talisman of healing power / lesser talisman of protection from frost / lesser talisman of protection from flames / lesser talisman; daze monster; open/close; elixir of monstrous form; monstrous physique / monstrous physique I; lesser confusion

9-07 Salvation of the Sages

Artwork for existing pages: time dragon [A cover]; necromancer [A 14 and art work is on wiki; A 17]; sage jewel [A 17];

See also: Category:Artwork from Salvation of the Sages

Elements mentioned but adding no material to the wiki: crystal; oil; ureaus; sceptre; basalt; glass; bronze; shackles (item); rope; dead magic; dragonhide / dragonhide armour / dragonhide armor; vellum; acid; antiplague; statue; obsidian; leather; brass; chainmail,; light steel shield / steel shield; ivory contingency; clone (spell); instant summons; magic aura; handy haversack; air walk; detect undead; cure moderate wounds; restoration; magic missile; clairaudience/clairvoyance; dimension door; fireball; lightning bolt; resist energy; tongues; dispel magic; freedom of movement; invisibility (spell); speak with dead; blur; feather fall; alter self; wall of force; remove sickness; remove disease; diagnose disease; create mindscape; antimagic field; continual flame; heal (spell); levitate; calm emotions; ring of sustenance; speak with dead; lesser celestial armour / celestial armour / lesser celestial dragonhide armour / lesser celestial dragonhide armor / celestial dragonhide armour / celestial dragonhide armor; vampiric touch; holy (weapon special ability); cloudkill; flaming sphere; suffocation; contagion; dimension door; enervation; chill touch; dispel magic; howling agony; slow; blindness/deafness; create pit; frigid touch; glitterdust; resist energy; see invisibility; mage armour / mage armor; magic missile; ray of enfeeblement; shield (spell); acid splash; dancing lights; prestidigitation; touch of fatigue; stone of good luck; headband of vast intelligence; magic jar; detect good; bull's strength; doom; phantom steed; charm monster; circle of death; sirocco (spell); magic circle against good; invisibility (spell); bane (spell); waves of fatigue; Book of the Grave; magic circle against evil; Quest Eternal; headband of inspired wisdom; comprehend languages

9-11 The Jarlsblood Witch Saga

Artwork for existing pages: linnorm [A cover]; draugr [A 15]; fighter [A 15]; butchering axe [A 15]; Ulfen [A 17]

See also: Category:Artwork from The Jarlsblood Witch Saga

Elements mentioned but adding no material to the wiki: bane (weapon special ability); thundering; wrathful; boots of the winterland; horn of the huntmaster; lesser talisman of beneficial winds / talisman of beneficial winds; lesser talisman of freedom / talisman of freedom; lesser talisman of good fortune / talisman of good fortune; lesser talisman of life's breath / talisman of life's breath; ring of minimal fire resistance / ring of minor fire resistance; greater talisman of warrior's courage / talisman of warrior's courage; dragonhide armour / dragonhide armor; dragonhide shield; orc hornbow; leather; candle; hallucinatory terrain; arrow; dimension door; sleet storm; ivory; speak with dead; obscuring mist; half-plate; true seeing; freedom of movement; longstrider; chain shirt; bull's strength; barkskin; bear's endurance; animal messenger

9-12 Shrine of the Sacred Tempest

Artwork for existing pages:

See also: Category:Artwork from Shrine of the Sacred Tempest

9-13 The Lion's Justice

Artwork for existing pages: Calhadion Vernisant [A cover & A 18 and art is on wiki] & Saluxer [A cover & A 18 and art is on wiki]; Venture-Captain Muesello [A 5]; human [A cover & A 18 and art is on wiki], [A 15]; magus [A 15]

See also: Category:Artwork from The Lion's Justice

Elements mentioned but adding no material to the wiki: hide armour / hide armor; brass; formula book; banner; heavy steel shield; chain shirt; incorporeal obscure poison; keen weapon; shield of faith; misdirection; displacement; fly (spell); barkskin; invisibility (spell), kinetic reverberation; protection from arrows; comprehend languages; disguise self; shield (spell); glamered; cure critical wounds; freedom of movement; cure serious wounds; see invisibility; true strike; explosive runes; bane (weapon special quality); keen edge; slow; vampiric touch; acid arrow; bull's strength; glitterdust; mirror image; enlarge person; expeditious retreat; shocking grasp; detect magic; light (spell); prestidigitation; ray of frost; read magic; bear's endurance; fire shield; greater invisibility; wall of ice; ray of exhaustion; axiomatic; cape of the mountebank; light fortification

9-14 Down the Verdant Path

Artwork for existing pages: Bellis [A 5 map]

See also: Category:Artwork from Down the Verdant Path

9-15 The Bloodcove Blockade

Artwork for existing pages: adhukait [A 15]; human [A 19]; ranger [A 19]; druid [A 11]; studded leather [A 19]

See also: Category:Artwork from The Bloodcove Blockade

Elements mentioned but adding no material to the wiki: mineral; plant growth; clairaudience/clairvoyance, detect thoughts, scrying (spell); mage armour / mage armor; owl's wisdom; magic weapon (spell); cure light wounds; feather token (bird) / bird feather token; mirror image, see invisibility, shield (spell); glitterdust; enlarge person; cure moderate wounds; obscuring mist, scorching ray; burning hands; displacement, slow; flaming sphere; summon swarm; web; feather fall; grease (spell); dancing lights, ghost sound; mage hand; touch of fatigue; pyrotechnics; stinking cloud; alarm (spell); spike growth; wall of thorns; alluring golden apple; oil of align weapon / align weapon; amber; pearl of power; ochre bag of tricks / bag of tricks; nondetection; blink; blur; aegis of recovery; vest of escape; heroism; keen edge, resist energy; stoneskin; protection from energy; anticipate peril; charm animal; aid; cat's grace; protection from arrows; water walk; hushing arrow; fickle winds; barkskin; longstrider; sandals of quick reaction; siangham; shuriken; nunchaku; bracers of armour / bracers of armor; shocking grasp; daze; detect magic, light (spell), resistance; protection from evil; beast shape I; pass without trace; shortbow; amulet of natural armour / amulet of natural armor; entangle; speak with plants; tree shape; wood shape; blight (spell); repel vermin; water breathing

9-16 Fallen Family, Broken Name

Artwork for existing pages: Venture-Captain Brackett [A 4]

See also: Category:Artwork from Fallen Family, Broken Name

9-17 Oath of the Overwatched

Artwork for existing pages: Ralzeros [A 6]

See also: Category:Artwork from Oath of the Overwatched

Elements mentioned but adding no material to the wiki: basalt; copper; scroll case; statue; physics; drama; telescope; ghost sound; mirror image; suggestion; mindlink; silent image; true strike; detect magic; detect psychic significance; mage hand; prestidigitation; telekinesis (spell); oneiric horror; detect thoughts; entropic shield; unseen servant; lullaby (spell); lucky horseshoe; luckstone; tongues; countless eyes; lesser selective metamagic rod / selective metamagic rod; lesser talisman of life's breath / talisman of life's breath; arcane sight; dispel magic; lightning bolt; invisibility (spell); scorching ray; see invisibility; stone call; mage armour / mage armor; magic missile; protection from chaos; guidance; mending; spell component pouch; detect scrying; phantasmal killer; fly (spell); false life; shield (spell); headband of vast intelligence; air walk; darkness (spell); black tentacles; nightmare (spell); true seeing; deeper darkness; miracle (spell); touch of madness; calm emotions; touch of idiocy; share memory; modify memory; identify; twisted space; wandering star motes; hold portal; prying eyes; stone shape

9-18 Scourge of the Farheavens

Artwork for existing pages: Nelket [A 4]; Dolok Darkfur [A 13]; unfettered eidolon [A 13]; disease [A 14]

See also: Category:Artwork from Scourge of the Farheavens

plagueborn ooze / plagueborn [A 14, sort of]; Farheaven Village; Roga; Jolly Hag; Skorvlovs / Skorvlov family, Kenner Skorvlov, Adula Skorvlov, Klara Skorvlov; amber; leather; poison oak - needs to be added to Poisons of Golarion; necklace; jade; garnet; topaz; cloak; slime fever; emerald

9-19 Clash in Kaimuko Wood

Artwork for existing pages: samurai [A 5]; tengu [A 4, A 5, A 6]; katana [A 14]; utukku [A 14]; leather armour [A 6]

See also: Category:Artwork from Clash in Kaimuko Wood

Elements mentioned but adding no material to the wiki: longspear [A 14]; tatami-do [A 14]; double chicken sabres; bless weapon; daylight; magic weapon (spell); cure serious wounds; mirrored; dimension door; light steel shield; lesser enlarge metamagic rod / enlarge metamagic rod; wakizashi; deeper darkness; gloom blade; blur; invisibility (spell); lesser restoration / restoration; cure light wounds; screaming bolt; kikko / kikko armour / kikko armor; aegis of recovery; belt of giant strength; heroism; non-detection / nondetection; aid; cure moderate wounds; enthral redirect exists already / enthrall; major image; create food and water; mass cure light wounds; plane shift; detect chaos; detect evil; bleed; staff of blessed relief; feather token (tree) / feather token; communal resist energy / resist energy; dispel magic; glyph of warding; cassock of the clergy; bear's endurance; communal stoneskin / stoneskin; dimensional anchor; summon monster IV; stone shape; tongues; charm person; protection from law; charm monster

9-20 Fury of the Final Blade

Artwork for existing pages: Colson Maldris [A 19, and artwork is on wiki]; final blade [A cover, and artwork is on wiki]

See also: Category:Artwork from Fury of the Final Blade

Elements mentioned but adding no material to the wiki: sending; lesser restoration; detect magic; dimensional anchor; magic circle against good; unhallow; detect evil; detect undead; true seeing; phylactery of positive channelling / phylactery of positive channeling; death ward; arcane lock; cure light wounds; cure moderate wounds; cure serious wounds; amulet of natural armour / amulet of natural armor; remove disease; forbiddance; blink; ring of spell knowledge II / ring of spell knowledge III / ring of spell knowledge; ring of archon summoning affinity; ring of the ram; regenerate; mass charm person / charm person; deathwatch eyes; freedom of movement; glibness; misdirection; blindness/deafness; false life; oneiric horror; silence; color spray (colour spray redirect already made); comprehend languages; demand offering; detect poison; detect psychic significance; light (spell); message; prestidigitation; undetectable alignment; dimension door; feeblemind; mind fog; deep slumber; nondetection; detect thoughts; sleep (spell); headband of alluring charisma; bane (weapon special ability); lantern; mask; cloak; key; satchel; lock; bolt; chainmail; manacles; masterwork

9-21 In the Grandmaster's Name

Artwork for existing pages: half-orc [A 4 and art is on wiki]]; cleric [A 4 and art is on wiki]]; tiefling [A 8 and art is on wiki]; expert [A 8 and art is on wiki]; Varisian [A 13]

See also: Category:Artwork from In the Grandmaster's Name

Kristoff Valicho [A 4 and art is on wiki]; Irel Estate [A 6 map, A 21 map]; Majordomo Nayeli Rullus [A 8 and art is on wiki]; Emilio Bucsa [A 13; charlatan (NPC Codex 145)]; Kalistocrat Amynta Irel; Silver Spoon Inn and Tavern; alarm; marble; rosewood; bull's strength, cure moderate wounds; agile breastplate; ebony; book of extended summoning; grease (spell); locate object, remove paralysis; black tentacles; parchment; leather; disguise other; air bubble; bronze; bless, burning hands, cure light wounds, magic missile; alchemist's fire; disguise kit; everburning torch, healer's kit; thunderstone; jade; mahogany; jewellery; sapphire (gemstone); tiara; headband of alluring charisma; Chef Zarzubroshtor Loquamethic; living steel; herb; granite; gloves; engineer's workgloves; handy haversack; marvellous pigments / marvelous pigments; emerald; maze; assassin topiary; compass

9-22 Grotto of the Deluged God

Artwork for existing pages: brine dragon [A cover, A 14] ; zombie [A 10]

See also: Category:Artwork from Grotto of the Deluged God

Tempest Monarch, Ruler of Air and Sea [A cover, A 14]; crab [A 7]; Grotto of the Deluged God (Tempest Cay) [A 12 map, A 19 map]; Nalu [A 13 and art is on wiki]; hurricane; Pride of Aspenthar, a 'Thuvian caravel' captained by Captain Jaheem Quinn; Concordance of Elements; Kakikko; water breathing; touch of the sea; feather token, feather token (swan boat), swan boat; coconut crab [A 7], giant coconut crab [A 7], crab swarm; cure light wounds; burning hands; tourmaline; sapphire (gemstone); Sailing Through the Eye: a Theoretical Study of the World's Largest Storm / Sailing Through the Eye; spyglass; brass; coral; Kelp (hippocampus); underwater light crossbow, bolt; potion sponge; compass; signal whistle; obsidian; underwater heavy crossbow; heroism; Trial of the Tempest; hydraulic push; greater magic fang; spider's silk rope; feather token (fan); alter winds; marble; volatile vaporiser / volatile vaporizer

9-23 The Ghol-Gan Heresy

Artwork for existing pages: grippli [A 4]

See also: Category:Artwork from The Ghol-Gan Heresy

Elements mentioned but adding no material to the wiki:gnat; architecture; machete; water canteen; ki; tapestry; saddlebag; heavy pick / pick; composite longbow; arrow; hide armour / hide armor; spell component pouch; cobra; anaconda

bracers of armour / bracers of armor; shock amulet of mighty fists / amulet of mighty fists; headband of inspired wisdom; calm emotions; comprehend languages; tongues; greater scrying; holy smite; symbol of stunning; poison-resistant; wall of force; hold monster; cure serious wounds; align weapon / oil of align weapon; unholy aura; levitate; blade barrier; protection from evil; cure moderate wounds; lesser restoration; greater dispel magic / dispel magic; amulet of natural armour / amulet of natural armor; dust of disappearance; protection from fire / protection from energy; disguise self; feather fall; see invisibility; deeper darkness; rainbow pattern; rusting grasp

9-24 Beneath Unbroken Waves

Artwork for existing pages: Venture-Captain Rashmivati Melipdra [A 4]; undine [A 8]; Monastery of Unbreaking Waves [A 12 map, A 23 map]

See also: Category:Artwork from Beneath Unbroken Waves

Elements mentioned but adding no material to the wiki: crystal; water breathing; potion sponges; cure serious wounds; underwater crossbow; alchemist's fire; freedom of movement; underwater goggles; onyx; bear's endurance; invisibility (spell); slipstream; dispel magic; remove disease; tongues; restoration; belt of incredible dexterity; gloves of swimming and climbing; circlet of persuasion; heavy underwater crossbow; bolt; cestus; tiger fork; mage armour / mage armor; cure moderate wounds; cure light wounds; coral; lock; key; continual flame; sapphire (gemstone); comprehend languages; arcane lock; pick; shovel; stone shape; passwall; shark tooth amulet; ki; suffocation (spell); protection from energy; suggestion; acid arrow; mirror image; expeditious retreat; magic missile; obscuring mist; shield (spell); true strike; acid splash; daze; detect magic; light (spell); mage hand; open/close; read magic; control winds

9-25 Betrayal in the Bones

Artwork for existing pages: minotaur [A cover]; Thurl [A 22]; gallu [A 22]; Taal Mornat [A 13 map; A 29 map]

See also: Category:Artwork from Betrayal in the Bones

Elements mentioned but adding no material to the wiki: ivory; cameo; brazier; oil; lamp; mask; bronze; chain; mithral plate; quartz; masterwork backpack / backpack; waterskin; trail rations; pearl; moonstone; crown; bedroll; candle; vellum; robe; headscarf; grappling hook; silk rope; armour spikes

bane (weapon special ability); amulet of spell cunning; belt of incredible dexterity; boots of teleportation; bracers of armour / bracers of armor; carpet of flying; dwarfbond hammer; greater ricochet hammer / ricochet hammer; minotaur belt; barkskin; void pennant; charm monster; major image; true seeing; walk through space; maze (spell); life bubble; find the path; invisibility purge; unhallow; mirror image; animate objects; telekinesis (spell); miracle; protection from evil; chaos hammer; dispel magic; reverse gravity; veil; unholy blight; power word stun; tempest shield; divination (spell); breath of life; fireball; scorching ray; wall of fire; create water; flesh to stone / stone to flesh; cure serious wounds; displacement; circlet of persuasion; headband of vast intelligence; speed (weapon special ability); dimensional lock; symbol of insanity; hold monster / mass hold monster; song of discord; word of chaos; geas/quest; transmute rock to mud; slow; cloak of chaos; alter self; furyborn (weapon special ability); wounding (weapon special ability); moderate fortification (armour special ability) / fortification (armour special ability)