Golarion

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Golarion
The Rune of Golarion
(Cosmos)

Titles
The Cage, the Child
Type
Planet
Adjective
Golarian1
Diameter
x 1
Mass
x 1
Gravity
x 1
Atmosphere
Standard
Orbit
1 year
Inhabitants
Humans, elves, dwarves, gnomes, halflings, orcs, goblinoids, and countless other races
Satellites
SFW compass rose 150.png

This article might have further canon details available on StarfinderWiki.

The planet Golarion orbits a yellow sun in the far reaches of the Material Plane. Third of eleven in orbit, this blue planet contains vast oceans and lush green lands, the perfect environment for countless cultures to thrive. Indeed, Golarion is the most populous planet in its solar system.2 Golarion's crater-scarred moon, Somal, fills its night sky, and its nearest planetary neighbors, Castrovel the Green World and Akiton the Red Planet (second and fourth from the sun, respectively), are easily visible as colored stars.34

Due to its innately hospitable and life-sustaining environment compared to other worlds, presumably the work of the gods, astronomers sometimes refer to Golarion as "the Child". Astronomers on other planets, however, often refer to Golarion as "the Cage" in reference to its cosmic role as the prison of the mad god Rovagug, who lies bound at the world's core.5

Artist's impression of the known world.
Another equirectangular estimation of the known world based on multiple sources.

Rune representation

In scholarly astronomical or astrological works, Golarion is sometimes represented by a rune: a circle with three vertical bars overlaying it. One might suggest this symbol is more in keeping with Golarion as 'the Cage', rather than as 'the Child'.6

Geography

Continents

Golarion contains eight continents amid immense seas.

  • Arcadia is a lush continent that lies west from Avistan and Garund across the Arcadian Ocean, which bears its name. 4,000 miles from the shores of Avistan, little is known of this land save in the most ancient of texts and lore from long-fallen empires, though there are infrequent trade and colonization efforts from Avistan to Arcadia.7
  • Avistan is a large peninsular continent that expands westward from Casmaron, bordered by the World's Edge Mountains. Avistan plays host to a number of civilizations built upon the ruins of great past empires, such as Thassilon and the colonies of Azlant. The Avistani nations of Taldor, Cheliax, Andoran, and Qadira are shaping up to become world powers, and the city of Absalom on an island off its coast is the largest and most cosmopolitan city in the world.
  • Azlant is a once-great island-continent a thousand miles to the west from the Arch of Aroden. Azlant saw the rise of the first human civilizations. All that remains of Azlant today is a series of jutting crags and narrow, twisted channels; most of the continent sunk beneath the sea when the Starstone fell from the sky.8
  • Casmaron is the largest continent, spanning much of the world's northern hemisphere and containing the two largest and most powerful empires in the world: Kelesh and Vudra.
  • The Crown of the World is an immense frozen desert that spans the northern pole of the planet. While much too cold and harsh-weathered for permanent and successful habitation save for a few hardy nomads, the Crown is an invaluable trade route between Avistan and Tian Xia.7
  • Garund is a largely unexplored continent that lies southeast of Avistan, across the Inner Sea. Whether one is scouring its northern deserts for lost relics of the Osiriani pharaohs or trekking through the near-impenetrable jungles of the Mwangi Expanse, Garund provides endless adventures for those willing to risk its many dangers.
  • Sarusan is the smallest and least-known continent on Golarion. It lies amid the least traveled portions of the sea.8
  • Tian Xia is a great supercontinent across the ocean east from Casmaron and west from Arcadia. Like Avistan, it is home to many ancient and powerful empires, including Minkai and the Successor States of Lung Wa. Despite its remote location, merchants from Tian Xia travel the entire world.

Oceans

Five great oceans cover the remainder of Golarion.

Seas

The nine most important seas on Golarion are:13

References

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. Mark Moreland. (April 14, 2016). Comment on "Using Names of Places from Pathfinder in a Store Name", Paizo Messageboards.
  2. Ethan Day-Jones, Jim Groves, Jonathan H. Keith, Andrew Romine, David N. Ross, and James L. Sutter. (2014). People of the Stars, p. 11. Paizo Inc. ISBN 978-1-60125-674-4
  3. Erik Mona and Jason Bulmahn. (2008). Gazetteer, p. 18. Paizo Publishing, LLC. ISBN 978-1-60125-077-3
  4. James Jacobs et al. (2011). "The Inner Sea". The Inner Sea World Guide, p. 209. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  5. James L. Sutter. (2012). Distant Worlds, p. 14. Paizo Publishing, LLC. ISBN 978-1-60125-403-0
  6. James L. Sutter. (2012). Distant Worlds, p. 14. Paizo Publishing, LLC. ISBN 978-1-60125-403-0
  7. 7.0 7.1 Erik Mona and Jason Bulmahn. (2008). Gazetteer, p. 23. Paizo Publishing, LLC. ISBN 978-1-60125-077-3
  8. 8.0 8.1 Erik Mona and Jason Bulmahn. (2008). Gazetteer, p. 22. Paizo Publishing, LLC. ISBN 978-1-60125-077-3
  9. James Jacobs. (Sep 15, 2011). ">>Ask *James Jacobs* ALL your Questions Here!<<", Paizo Messageboard.
  10. Adam Daigle, Patrick Renie, F. Wesley Schneider, and James L. Sutter. (2012). Oceans of Golarion. Raiders of the Fever Sea, p. 65. Paizo Publishing, LLC. ISBN 978-1-60125-409-2
  11. James Jacobs et al. (2011). "Introduction". The Inner Sea World Guide, p. 7. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  12. James Jacobs, Dave Gross, Rob McCreary. (2011). Dragon Empires Gazetteer, p. 47. Paizo Publishing, LLC. ISBN 978-1-60125-379-8
  13. Adam Daigle, Patrick Renie, F. Wesley Schneider, and James L. Sutter. (2012). Oceans of Golarion. Raiders of the Fever Sea, p. 66ff.. Paizo Publishing, LLC. ISBN 978-1-60125-409-2