Nonhuman languages of Golarion

From PathfinderWiki
(Redirected from Goblin (language))

Although there are many human languages used across Golarion, there are many more of nonhuman origin. Some of them have existed longer than humanity itself.

Adlet

The language of the adlet, a snow-wolf-like humanoid species.1

Alghollthu

The language of alghollthus,2 also known as the Aboleth language,3 is one of the oldest on the face (and below the waters) of Golarion.[citation needed] It is spoken by the various species of alghollthus as well as some of their traditional enemies.4

Amurrun

In addition to Taldane, most catfolk also speak their own language, called "Amurrun", which is also the term they use for themselves.5 Amurrun is spoken widely in the large community of catfolk living in the Valashmai Jungle.6 As the language of catfolk, this language is sometimes also referred to as Catfolk.7

Arboreal

The language of arboreals and other plant-like creatures is presumably used during moots.84 Arboreal regents are also known as "treants", so this language is sometimes also referred to as Treant.9

Boggard

This language of croaks and belched pops is spoken by the boggards of the Mushfens in Varisia. A crude pidgin of it is also spoken by marsh giants, and is supposedly even more disgusting to hear.1011

Ceratioidi

The language of the ceratioidi.12

Cyclops

The language of the cyclops was also once spoken by giants. It developed before the coming of humans, among the cyclops of the legendary realm of Ghol-Gan.13

Draconic

It is believed that Draconic is among the oldest, if not the oldest language of the multiverse. Because of this, nearly all other languages can trace some roots back to this primordial tongue.14 Draconic is one of the two major languages spoken on the planet Triaxus,15 and is commonly spoken in the Tian Xia nation of Xa Hoi, as it is the language of the Tian-Dan people.1617 Draconic has a throaty character and defaults to an imperative tone.18

Drooni

See also Iruxi.

Drooni is the language of the lizardfolk nation of Droon in Southern Garund and also serves as the trade language for other nations in the region, including Holomog.1920

Dwarven

For another meaning of "Dwarven", please see Dwarf.

Dwarven is a clipped language of hard consonants and guttural pronunciation. Dwarven shares its runic alphabet with Petran, along with a number of other similarities.14 Dwarven names are full of harsh-sounding consonants, and rarely include soft, or sibilant sounds. Honorifics are common in given names, such as "-sun" ("-son"), "-dam" ("-daughter"), and "-hild" ("-wife"). Family names sometimes contain words in Common such as "gold" or "hammer". Also, the letters Q and X do not appear in Dwarven.21 Dörak is a dwarven term meaning "off-plan", which is not a good thing for dwarves to do.22

Elven

Elven or Elvish is believed to be among the eldest, if not the eldest of the languages mortals speak on Golarion. Scholars conjecture that it was formed when elven speakers of Fey tried to introduce grammatical rules and vocabulary from both Empyrean and Draconic.14 The elven alphabet contains thirty-three letters (twenty-four consonants and nine vowels).23 It is a complex language, but sounds poetic in tone and cadence.13 In Tian Xia, Elven is naturally most commonly spoken in the elven nation of Jinin, although it is also common in Kaoling, Zi Ha, Songbai,24 and Linvarre.16

Ekujae shape-script

The Ekujae elves of the Mwangi Expanse encode knowledge and history into patterns cultivated into plants known as record trees. Such trees are a three-dimensional shape-script that Ekujae learn to interpret and write at an early age, and their half-elves can often transcribe it into more portable or rudimentary forms, including an adapted two-dimensional script.25

Fey

The language of the fey, also known as Sylvan, is one of the most linguistically static of all languages. Thought to be nearly as old as Draconic or Chthonian, Fey has a tiny vocabulary that has barely changed over the eons.14 Although Fey is spoken by a small minority on the continent of Tian Xia, most creatures whom one would expect to speak Fey there instead speak Senzar.16

Garuda

Garuda is the name of the language and the name of the creature that speaks it. Garudas are brightly coloured avian creatures living in tropical climates, including on the island nation of Jalmeray. Garudas, being intelligent creatures, may also speak Common and Vudrani.26

Giant

The language of the various races of giants—sometimes called Jotun,27 or more simply, Giant—that exists today is a mixture of Cyclops and Thassilonian. First used by the giant slaves of the runelords in the time before Earthfall, it spread to the rest of Golarion after the destruction of that realm.14 In Tian Xia, Giant is most commonly spoken in the brutish nation of Chu Ye.16

Girtablilu

Girtablilu is the language spoken by the humanoid-scorpion hybrid creatures of the same name.28

Gnome

In terms of the sheer number of words in its vocabulary, Gnome, or Gnomish,29 is the largest language known. It has changed dramatically since gnomes first introduced it to Golarion, a process which has by no means halted.14 It shares certain similarities with both Aklo and Fey.1318

Goblin

Goblin vocabulary is shared by the goblin, bugbear, and hobgoblin races, even if the pronunciations, inflections, and usage differs wildly among them. When spoken by goblins, it is nearly incomprehensible to outsiders, and sounds more like high-pitched yapping. Among the martial hobgoblins, it takes the form of short, barked commands, while the bugbears speak their taunts with a sibilance not heard among the other goblinoid races.13 It is an extremely flexible language, containing a plethora of terms related to subservience, fear, and death.14 In Tian Xia, Goblin is the official language of the hobgoblin nation of Kaoling, although the dialect is different from the Goblin spoken in the Inner Sea region. Goblin speakers there also use the Tien alphabet.16

Goloma

Golomas of the Mwangi Expanse have their own language, which is also called Goloma. They struggle to pronounce soft syllables, and often feature hard consonants and individual vowel enunciation in their names and language.30

Halfling

The language of halflings is believed to have developed from a coded version of Taldane and Varisian. It was first used in Cheliax among the halfling slave population and eventually spread across Avistan and Garund.14 The language has many regional dialects to the point that halflings may find difficulty communicating with foreign halflings in complex areas. Modern halfling has the same grammar structure as Azlanti; scholars can only suggest why this is the case, but it tends to suggest halflings were present within the ancient Azlanti empire alongside the humans.31

Iruxi

See also Drooni.

Many lizardfolk speak a language common to their ancestry known as Iruxi, which is also the language's word for their ancestry.32

Jotun

See Giant.

Kasatha

Kasathas are four-armed humanoids who have their own language, also called Kasatha.33

Kashrishi

Kashrishi speak their own language, also called Kashrishi.34

Kech

Keches are evil simian creatures found in warm jungles who have their own language, also called Kech.35

Kholo

The Kholo language, named for its primary speakers and also known generically as Gnoll, is hard for non-kholo36 to understand and speak because it is made up of countless barks, growls, and yips. Like many other racial languages, its construction is a clear reflection of the cultural priorities of its speakers: Kholo has 37 words for the term "slave" and only two for "work".14

Kuru

Kuru is the racial language of the cannibalistic kuru who make their home in the Shackles.37

Munavri

Munavri is the racial language of the albino munavri who make their home deep beneath the continent of Arcadia.38

Nagaji

The hissing Nagaji language is spoken almost exclusively by the inhabitants of Nagajor, specifically the Nagaji. The Nagaji tongue has been heavily influenced by the Naga over the centuries, and even when translated possesses various terms considered strange by non-native speakers.3916

Orcish

Much like the folk who speak it, Orc, or Orcish,27 is a harsh and violent language, full of sharp delivery and hard consonants.1418 It uses the Dwarven alphabet,14 and is spoken as a majority language only in the Hold of Belkzen.40

Plantspeech

Many sentient plants manage to communicate with other plants through a 'language' that is equivalent to a continuous speak with plants spell, called plantspeech. Sometimes, this plantspeech is only effective for communication with plants of the same species.41

Ratfolk

Ratfolk have their own language, sometimes also referred to as the Ysoki language.42

Rougarou

Rougarous are shapechanging wolf-headed humanoids, though emphatically not a type of werecreature. Usually able to speak Common to those outside their community, rougarous use their own racial language, also called Rougarou, to communicate amongst themselves.43[citation needed]

Sedacthy (Sahuagin)

The language of sedacthys44 is sometimes spoken by merfolk45[citation needed] and azarketis.46

Samsaran

Even though the Samsaran language is primarily spoken in the mountainous Tian Xia nation of Zi Ha, it is also the racial tongue of the samsaran people,16 and a secondary language of the kitsune,47 nagaji,48 and wayang peoples.49

Sasquatch

Sasquatch is the name of the language spoken by the simian species of humanoid called sasquatch or, sometimes, "bigfoot". As well as more normal vocal words, the language is supplemented by howls and "knocking" sounds. The latter are produced when a sasquatch bangs a tree or rock with an implement. This complex language sounds similar to the normal sounds in a forest and thus aids in protecting the privacy of the species.50

Senzar

Senzar is the truly ancient language of the spirits of Tian Xia, and spoken most frequently by the kami of the Forest of Spirits as well as the inhabitants of the Wall of Heaven Mountains. Scholars believe that it may be the root language of all human tongues on the continent, as many words associated with the spirit world or dragons have Senzar roots.16 Senzar is also spoken natively by the kitsune,47 and as a secondary language by the nagaji,48 samsarans,51 and wayang.49 Although the Fey language is known in Tian Xia, most creatures that one would expect to speak it, instead speak Senzar.16

Shoony

Shoonies have their own language, also called Shoony.52

Sign languages

Several groups use sign and gesture languages to communicate.

Kasthezvi sign language

Kasthezvis communicate in a sign language involving contortions and jerking limbs.53

Sakvroth

While primarily spoken, the Darklands language of Sakvroth also includes a sign language typically employed by creatures who wish to communicate without being overheard.54 It is known to be used by the drow,55 although it is growing in popularity across the Inner Sea region18 and other creatures may have alternate versions.

Sphinx

Sphinx is spoken by the guardians of Osirion. The ability to speak this language is needed to become a living monolith.56

Strix

The language of the winged Strix people of Cheliax is a pidgin of Azlanti and Infernal.57 The language sounds to human ears more like an eagle screeching than a form of humanoid communication. The strix refer to their own race as itarii in their own language.5859

Syrinx

Syrinxes are an owl-like humanoid resident on the continent of Arcadia that have their own language also called Syrinx.60

Tengu

The language of the tengu, which may be found in a number of dialects.61 The language is also spoken by Yamabushi tengu: oni that resemble tengu,62 and is the national language of the tengu nation on Kwanlai in Tian Xia.16

Thriae

Thriae is the language spoken by the female bee creatures of the same name.63

Tripkee

Tripkees64 are humanoids who resemble tree frogs. Many speak Common tongues such as Taldane, but amongst their own kind they speak their own language called Tripkee.65 The Tripkee language is spoken widely in the Valashmai Jungle, the home of a large tripkee community,6 and in the neighboring nation of Valash Raj.66

Vanaran

Vanaran is the racial language of the forest-dwelling, simian humanoids known as vanara.67

Vishkanya

The same word, Vishkanya, is used for the name and the racial language of the dark-skinned humanoids, who are famous for their ability with poison.68

Wayang

The wayang's racial language is spoken in Tian Xia most commonly in the Wandering Isles.16

Wildsong

Wildsong, also known as Druidic,69 has been guarded so vigilantly by the druids of Golarion that it remains a secret language to this day. Speakers of Elven or Fey may be able to discern a few individual words here and there, but even they remain baffled without a greater context to place them in.14

Wildsong is a tonal language employing melody and more closely resembles animal calls than speech, while its script includes natural features such as the fractal structures of plants, shells, and snowflakes. Druids are forbidden from teaching it to non-druids.70

References

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 9. Paizo Inc., 2011
  2. Logan Bonner, et al. “Monsters A-Z” in Bestiary, 12. Paizo Inc., 2019
  3. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 8. Paizo Inc., 2009
  4. 4.0 4.1 Logan Bonner, et al. “Appendix” in Bestiary 2, 311. Paizo Inc., 2020
  5. Logan Bonner, et al. “Monsters A-Z” in Bestiary, 54. Paizo Inc., 2019
  6. 6.0 6.1 James Jacobs, et al. “Regions of the Dragon Empires” in Dragon Empires Gazetteer, 40. Paizo Inc., 2011
  7. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 47. Paizo Inc., 2009
  8. Logan Bonner, et al. “Monsters A-Z” in Bestiary, 24–25. Paizo Inc., 2019
  9. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 266. Paizo Inc., 2009
  10. F. Wesley Schneider. Rise of the Runelords Player's Guide, 14. Paizo Inc., 2007
  11. Stephen S. Greer, et al. “Bestiary” in Sins of the Saviors, 82. Paizo Inc., 2008
  12. Adam Daigle, et al. “Bestiary” in Rivers Run Red, 80. Paizo Inc., 2010
  13. 13.0 13.1 13.2 13.3 James Jacobs, et al. Languages” in The Inner Sea World Guide, 251. Paizo Inc., 2011
  14. 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 14.11 Erik Mona, et al. “Chapter 5: The World” in Campaign Setting, 221. Paizo Inc., 2008
  15. James L. Sutter. “Planet of Dragons” in The Frozen Stars, 65. Paizo Inc., 2013
  16. 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 James Jacobs, et al. “Life in the Dragon Empires” in Dragon Empires Gazetteer, 49–51. Paizo Inc., 2011
  17. James Jacobs, et al. “Races of the Dragon Empires” in Dragon Empires Gazetteer, 5. Paizo Inc., 2011
  18. 18.0 18.1 18.2 18.3 Benjamin Bruck, et al. “Introduction” in Inner Sea Races, 7. Paizo Inc., 2015
  19. Jenny Jarzabski. “Field of Maidens” in Field of Maidens, 36. Paizo Inc., 2022
  20. Jenny Jarzabski. “Holomog” in Field of Maidens, 63. Paizo Inc., 2022
  21. James Jacobs, et al. Dwarves” in The Inner Sea World Guide, 24. Paizo Inc., 2011
  22. Michael Kortes. Pathfinder's Journal: Tall Tales 2 of 6” in The Hill Giant's Pledge, 77. Paizo Inc., 2015
  23. Mike McArtor. “Chapter 4: Secrets” in Guide to Darkmoon Vale, 49. Paizo Inc., 2008
  24. Paizo referred to Songbai as Shokuro until the publication of Tian Xia World Guide, and also referred to its leader Shokuro Akatori as Shokuro Toriaka.
  25. Laura-Shay Adams, et al. “People of the Mwangi” in The Mwangi Expanse, 45. Paizo Inc., 2021
  26. Matthew Goodall. Cult of the Ebon Destroyers, 29. Paizo Inc., 2011
  27. 27.0 27.1 Logan Bonner, et al. “2: Ancestries & Backgrounds” in Core Rulebook, 65. Paizo Inc., 2019
  28. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 130. Paizo Inc., 2011
  29. James Jacobs. “Creating Characters” in Age of Ashes Player's Guide, 4. Paizo Inc., 2019
  30. Laura-Shay Adams, et al. “People of the Mwangi” in The Mwangi Expanse, 114–117. Paizo Inc., 2021
  31. Hal Maclean & Amber E. Scott. “Halfling Culture” in Halflings of Golarion, 15–16. Paizo Inc., 2011
  32. Paizo Inc., et al. “New Ancestries” in Character Guide, 57. Paizo Inc., 2019
  33. Paizo Inc., et al. “Monsters A to Z” in Bestiary 4, 174. Paizo Inc., 2013
  34. Mariam Ahmad, et al. “People of the Impossible Lands” in Impossible Lands, 41. Paizo Inc., 2022
  35. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 167. Paizo Inc., 2011
  36. Paizo referred to all kholo as gnolls until the publication of The Mwangi Expanse, and renamed all gnolls to kholo across Player Core, GM Core, and Monster Core. For details, see Meta:Kholo.
  37. Mike Shel. “Threats of the Shackles” in Isles of the Shackles, 51. Paizo Inc., 2012
  38. Josh Colon, et al. Occult Bestiary, 34. Paizo Inc., 2015
  39. Alex Greenshields. Red Harvest, 7. Paizo Inc., 2012
  40. James Jacobs, et al. Belkzen, Hold of” in The Inner Sea World Guide, 46. Paizo Inc., 2011
  41. Jason Bulmahn, et al. “Appendix 3: Glossary” in Bestiary 5, 307. Paizo Inc., 2015
  42. Eren Ahn, et al. Yaoguai” in Tian Xia Character Guide, 83. Paizo Inc., 2024
  43. Paizo Inc., et al. “Monsters A to Z” in Bestiary 6, 242. Paizo Inc., 2017
  44. Paizo referred to sedachtys as sahuagins and sea devils until the publication of Monster Core.
  45. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 204. Paizo Inc., 2009
  46. James Jacobs, et al. Gillman” in The Inner Sea World Guide, 310. Paizo Inc., 2011
  47. 47.0 47.1 James Jacobs, et al. “Races of the Dragon Empires” in Dragon Empires Gazetteer, 9. Paizo Inc., 2011
  48. 48.0 48.1 James Jacobs, et al. “Races of the Dragon Empires” in Dragon Empires Gazetteer, 10. Paizo Inc., 2011
  49. 49.0 49.1 James Jacobs, et al. “Races of the Dragon Empires” in Dragon Empires Gazetteer, 13. Paizo Inc., 2011
  50. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 236. Paizo Inc., 2011
  51. James Jacobs, et al. “Races of the Dragon Empires” in Dragon Empires Gazetteer, 11. Paizo Inc., 2011
  52. Anthony Bono, et al. “Adventure Toolbox” in Life's Long Shadows, 72. Paizo Inc., 2020
  53. Mike Kimmel, et al. “Bestiary” in Runeplague, 88–89. Paizo Inc., 2018
  54. James Jacobs & Greg A. Vaughan. “Exploring the Darklands” in Into the Darklands, 3. Paizo Inc., 2008
  55. Brian Cortijo. “Descent into Midnight” in Descent into Midnight, 26. Paizo Inc., 2009
  56. Jason Nelson & Amber Stewart. “Combat: Living Monolith” in Osirion, Land of Pharaohs, 22–23. Paizo Inc., 2008
  57. Dave Gross. Pathfinder's Journal: Hell's Pawns 1 of 6” in The Bastards of Erebus, 82–83. Paizo Inc., 2009
  58. John Compton, et al. Strix” in Inner Sea Monster Codex, 52. Paizo Inc., 2015
  59. John Compton, et al. Strix” in Inner Sea Monster Codex, 55. Paizo Inc., 2015
  60. Jim Groves, et al. Inner Sea Bestiary, 51. Paizo Inc., 2012
  61. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 263. Paizo Inc., 2009
  62. James Jacobs & Tim Nightengale. “Bestiary” in The Brinewall Legacy, 88. Paizo Inc., 2011
  63. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 264. Paizo Inc., 2011
  64. Paizo referred to tripkees as gripplis until the publication of Tian Xia World Guide.
  65. Laura-Shay Adams, et al. “People of the Mwangi” in The Mwangi Expanse, 119. Paizo Inc., 2021
  66. Eren Ahn, et al. Valash Raj and the Valashmai Jungle” in Tian Xia World Guide, 224. Paizo Inc., 2024
  67. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 280. Paizo Inc., 2011
  68. Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 281. Paizo Inc., 2011
  69. Logan Bonner, et al. “Spells” in Pathfinder Core Preview, 4. Paizo Inc., 2023
  70. Logan Bonner, et al. Classes” in Player Core, 126. Paizo Inc., 2023