|Titles|| Shattered City|
|Region||Cinderlands, Storval Plateau|
|Demographics||Orcs, half-orcs, Shoanti, giants|
Source: Orcs of Golarion, pg(s). 19
Built in the ruins of an ancient city, Urglin is the only stopping point between Varisia and and the Hold of Belkzen to the east. Located in the middle of nowhere on the fire-blasted plains of the Cinderlands, it is a cesspool of savage villainy. It covers about 300 acres of land on the banks of the polluted Ooze River and is divided into five distinct neighborhoods: Scabtown, which holds most of Urglin's markets, the non-orc neighborhood of Pinkskin, the "religious" Bonerattle district, the "upper class" Warmouth neighborhood, and the orc slum of Oozefront. The buildings (what remain of them) are clearly not of orc construction, although the fierce warriors have certainly erected numerous tents and shacks, or have shored up existing stone buildings in order to make them (barely) habitable.
Urglin has been occupied for hundreds of years by the violent detritus of the Storval Plateau and the effluvia of the Hold of Belkzen. It is unclear who originally built the city, for the stone buildings scattered about the settlement were surely not constructed by its current inhabitants. Some might assume that due to its location in Varisia, Urglin was built during the time of Thassilon, but this is incorrect: the architectural style is clearly not Thassilonian, but something more recent. Others claim that because numerous ruins bear Shoanti markings, that the was built by the ancestors of the native Shoanti, but this has not been confirmed. Regardless, the orcs of Belkzen have plundered and destroyed anything of value or architectural worth over their time of residence in the city and built up new and ugly shanty towns from scavenged materials.
Although orcs and half-orcs predominate, the city is also home to outcast Shoanti, giants, and half-breeds of all kinds. The orcs of Urglin like to raid the Shoanti tribes of the Cinderlands (and vice-versa), so the two groups are often in conflict. Urglin is arguably the orc settlement most friendly to non-orcs (who are referred to as pinkskins in Taldane), but that is not saying much. Most places of business only cater to orcs and half-orcs, and if a human even so much as steps foot in one them, he or she better have the reputation to discourage any challengers.
Urglin's citizens have shored up the city's dilapidated structures with bone, leather, crude stone, and the occasional pieces of wood. Numerous bone-and-leather tents and yurts lie throughout the city's five districts:
Despite the constant violence and anarchy, Urglin does serve as a market for some of the most despicable traders in Varisia and the Hold of Belkzen. The slave trade is of particular importance, with many of the unfortunate souls destined for the slave markets of Kaer Maga passing through Urglin's markets first. Many don't make it that far, however, as they are diverted to serve as entertainment in Urglin's corrupt and highly dangerous gladiatorial games.
- James Jacobs. (2008). The Bloodworks Incident (Pathfinder's Journal). Seven Days to the Grave, p. 73. Paizo Publishing, LLC. ISBN 978-1-60125-091-9
- James L. Sutter. (2007). Varisia. The Hook Mountain Massacre, p. 62. Paizo Publishing, LLC. ISBN 978-1-60125-038-4
- Steve Kenson, Rob McCreary, Richard Pett, et al. (2010). Orcs of Golarion, p. 19. Paizo Publishing, LLC. ISBN 978-1-60125-256-2
- Adam Daigle and James L. Sutter. (2012). Rise of the Runelords Anniversary Edition Player's Guide, p. 13. Paizo Publishing, LLC.
- James L. Sutter. (2007). Varisia. The Hook Mountain Massacre, p. 68. Paizo Publishing, LLC. ISBN 978-1-60125-038-4
- Michael Kortes. (2008). A History of Ashes. A History of Ashes, p. 25, 81. Paizo Publishing, LLC. ISBN 978-1-60125-093-3
- Christina Stiles. (2013). The Price of Friendship, p. 5. Paizo Publishing, LLC.