Long Walk
The Long Walk is the only major tunnel linking locations in the Darklands realm of Nar-Voth on the continent of Avistan. It serves as a major trade route in the region, and is regularly patrolled by the duergar of Hagegraf.1
Geography
The Long Walk begins at Hagegraf, located under the northern Five Kings Mountains, and runs for hundreds of miles in a generally westerly direction, before turning northwest on the western border of Molthune, running below the Mindspin Mountains. It passes directly below the dwarven Sky Citadel of Janderhoff in eastern Varisia (a heavily fortified entrance to Nar-Voth), and turns sharply northeastward thereafter, finally ending at the duergar city of Fellstrok beneath the fallen Sky Citadel of Urgir in the Hold of Belkzen.23
Trade
The Long Walk is by far the fastest route through Nar-Voth, which otherwise consists of small tunnels of limited range and utility.4 With the eastern portion so heavily patrolled by the duergar, this means that it is a popular route for trade caravans, even though the grey dwarves levy a hefty tax on all such traffic.5
Denizens
Due to the heavy duergar patrols, much of the Long Walk is avoided by the other races prevalent in Nar-Voth, such as the dark fey and troglodytes.6
References
- ↑ James Jacobs and Greg A. Vaughan. (2008). Into the Darklands, p. 29. Paizo Publishing, LLC. ISBN 978-1-60125-140-4
- ↑ James Jacobs and Greg A. Vaughan. (2008). Into the Darklands, p. 26–27. Paizo Publishing, LLC. ISBN 978-1-60125-140-4
- ↑ Rob Lazzaretti. (2011). Inner Sea Poster Map Folio, p. 1. Paizo Publishing, LLC.
- ↑ James Jacobs and Greg A. Vaughan. (2008). Into the Darklands, p. 10. Paizo Publishing, LLC. ISBN 978-1-60125-140-4
- ↑ James Jacobs and Greg A. Vaughan. (2008). Into the Darklands, p. 28–29. Paizo Publishing, LLC. ISBN 978-1-60125-140-4
- ↑ Robert Brookes, Eleanor Ferron, Michelle Jones, Alex Riggs, and Nicholas Wasko. (2017). Heroes of the Darklands, p. 2. Paizo Inc. ISBN 978-1-60125-936-3