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- This page does not cover hazards or diseases. See Hazards of Golarion and Diseases of Golarion.
Poison, toxin, or venom can quickly kill a fit and healthy person and, on Golarion, poison is an omnipresent danger, be it naturally occurring in plants or venomous creatures, or the manufactured essence brewed by an expert in the hands of a trained assassin.
Toxins can enter the body by ingestion, contact, inhalation, via a wound, or from the use of a spell.1
Gods and poison
The gods Norgorber and Ydersius claim poison as part of their portfolios, as do demigods such as the demon lord Jubilex, the daemonic harbinger Vorasha, the psychopomp usher Teshallas, and the Malebranche known as Scarmiglione.
Norgorber
Assassins, alchemists, and herbalists, follow Norgorber as cultists who worship his guise as 'Blackfingers'.2
Ydersius
Ydersius is sometimes called the 'Lord of Coiling Poison' and is famous for his threefold poison: fang venom, toxic blood and a cloud of poison exuded from his body.3
Jubilex
Jubilex is the Demon Lord of Poison and Ooze and has many poisoners as followers.4
Scarmiglione
The Malebranche known as Scarmiglione has Poison in his portfolio as well as Deceit and Temptation.5
Teshallas
Teshallas, the Primordial Poison, is the psychopomp usher of poison and venomous creatures, but also acts as a patron of those who transform nature's poisons into medicines, such as alchemists and herbalists.6
Vorasha
The daemonic harbinger Vorasha the Ophidian counts poison and toxicity as major elements of her portfolio.7
Creatures and poison
Many creatures carry toxin administered in innumerable ways, such as through their bite, like venomous snakes; from touching their skin, like some frogs; from a sting, like a bee's; from tentacles, like a jellyfish; and from their breath, like some dragons. Some of these creatures are bred for and milked of their venom, however, and these poisons are listed below under List of poisons.
Using poison
Using poison on an
arrow.
As a group perhaps assassins are the most famous users of poison, but many more people utilize its effectiveness, especially trained inquisitors. Some rogues also specialize in the poisoner's art.8910
Special equipment may be purchased or fabricated to aid in poisoning an enemy, for instance the blowgun often used in the Mwangi Expanse, Tian Xia, and the jungles of Vudra.11
Blackfingers Paste is another aid for poisoners, which was invented by the church of Norgorber. The poisoner applies it to his fingers before applying poison to a blade to prevent poisoning himself; the paste then leaves a tell-tale black stain for days afterwards.12
Creating poison
Poisons can be extracted, distilled, or otherwise derived from many natural sources, including venomous creatures and poisonous plants. Several poisons listed below under List of poisons describe how and from what they are created.
Arcanotoxins
Alchemists who master poisonmaking can rapidly create and apply enhanced versions of existing poisons, which are known as arcanotoxins. Alchemists who specialize in arcanotoxins and poisons are known as eldritch poisoners.13
Magical poisons
While certain spells can directly poison a creature, there are other ways magic can aid a poisoner.
Infused poisons
Poisons can be infused through potioncraft to add a spell's effects to the poison's. An infused poison has a magical aura, and its spell takes affect after the poison starts to work.14 Infused poisons are noted as such in the list of poisons acting from the use of a spell below.
Necrotoxins
Rare poisons invented in Geb (and also mastered in Daggermark) combine alchemy and necromancy to poison a victim's soul as well as its body. These necrotoxins often require reagents from undead creatures and the ability to channel negative energy into the brew.14 Necrotoxins are noted as such in the list of poisons below.
Poison manufacturers and organizations
Many people use poison, some more openly than others. That means there is a need to manufacture or collect poisons and there needs to be a market for trading in poison. Making poison is a skillful process and those untrained in the craft risk poisoning themselves. Trading in poison, depending on the region, may be open and public or the sole preserve of a black market. Cities like Absalom, Katapesh, Daggermark and Port Peril all have brisk and relatively open trade of poisons. 15
Poisons may be made by experts in that field, or by alchemists or herbalists.
Surviving poison
Poison attacks the body quickly and to survive poison quick action is essential. There are a number of ways to combat poison:
- Spells such as delay poison, heal, or neutralize poison212223
- Ingesting a vial of antitoxin24
- A stout constitution, dwarves are particularly resistant to poison25
- A healer's care26
- Immunity to poison, for instance, like a powerful alchemist's, druid's or monk's innate ability or immunity granted through a spell like heroes' feast272829
- A paladin's mercy30
List of poisons
Below is a list of some of the poisons that can be found throughout Golarion, with an idea of the average cost of a dose of the poison. Some are found on every continent, while others are highly localized. It is by no means an exhaustive list.
Poisons acting through contact
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- Babau slime, concentrated31
- Concentrated babau slime can be made into a potent poison by mixing it with many of the contact poisons listed here.
- Blackfrost32
- In the far north of Golarion on the Boreal Expanse is found a black sludge called Blackfrost. It is a poisonous remnant of a civilization that built the Nameless Spire. It deals damage through acidic and intense cold.
- Black lotus extract1
- Black lotus extract is a paste added to assassin's blades to make the target unable to be healed. It appears as a dark, sticky substance.33
- 4,500 gp
- Blistercap spore poison34
- This fungus takes its name from the bruise-colored puffballs capping its stem, which weep a toxic yellow fluid It is found primarily in the Darklands.
- 1,125 gp
- Cockatrice spit12
- Able to take effect from contact, ingestion or through a wound, this poison causes petrification.
- 1,000 gp
- Count Ambras's punishment35
- One of the unique poisons to be developed by the Daggermark Poisoners' Guild and named after its founder Count Ambras Imre, this poison debilitates the victim in minutes.
- 350 gp
- Dragon bile1
- 1,500 gp
- Goblinvine oil34
- This is a goblin created oil that causes sickness and is made from the leaves of the goblinvine.
- 125 gp
- Jellyfish poison36
- Cost unknown
- Kiss of Barbatos37
- A rare, slow-acting poison found in Magnimar, and named after the archdevil of the same name, though it is also known as Hermit's Breath. It can act through contact or ingestion. The Kiss of Barbatos makes it appear as though the target is the victim of a wasting disease and leaves few visible traces, except for a yellowing of the eyes and purple flecks in the iris; this latter symptom is a good guide to the poison's use.38 The poison has to be administered over many weeks,39 and there is no known antidote.40
- 7,500 gp
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- Kraken ink41
- Cost unknown
- Malyass root paste1
- 250 gp
- Nitharit142
- A metal found near veins of iron or copper that is poisonous on contact when ground to dust. Dwarves and older surface cultures know of its properties.42
- 650 gp
- Radiation4344
- An apparently naturally occurring poison in the alien ruins of Numeria, radiation is invisible, permeating, and lingering. In sufficiently large doses, its draining properties can be fatal, either immediately or over the course of days. Some spells, technological items and weapons, and environmental hazards emit or absorb radiation.
- Rainbow jellyfish toxin12
- Acting through contact or a wound, this poison can cause paralysis.
- 400 gp
- Red tears45
- This posion causes the afflicted creature's wounds to bleed more freely.45
- 50 gp
- Sassone leaf residue1
- 300 gp
- Shamweed46
- This poison is infamous as a poison exclusively available from Daggermark's guilds.
- 6,500 gp
- Tatzlwyrm's breath47
- —
- Tears of death142
- Jellied from pulverized ghoul and wight hands and aged in stone urns for several weeks.42
- 6,500 gp
- Terinav root1
- 400 gp
- Thornapple46
- This poison is infamous as a poison exclusively available from Daggermark's guilds.
- 90 gp
- Violet venom4834
- Extracted from the tentacles of a dead violet fungus, this poison is a diluted version of the original.
- 800 gp
- Waters of the Whispering River49
- Cost unknown
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Poisons acting through ingestion
An ingested poison is secreted into the punch at a Taldan masquerade.
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- Abysium powder50
- Powdered and alchemically processed abysium produces a potent, nauseating poison.
- 900 gp
- Abyssal arsenic14
- An infused poison; see below under Poisons acting from the use of a spell.
- Aconite Root46
- This poison is infamous as a poison exclusively available from Daggermark's guilds.
- 1,800 gp
- Addlemind51
- This poison impairs a target's mental abilities, particularly regarding knowledge recollection and perception.51
- 75 gp
- Amber Lotus Powder52
- This is a poison that brings on involuntary sleep.
- Cost unknown
- Arsenic1
- Arsenic is a crystalline metal known as the 'king of poisons' and is often created by purifying realgar.53 When infused with the disfiguring touch spell, it becomes abyssal arsenic.14
- 120 gp
- Baneberry46
- This poison is infamous as a poison exclusively available from Daggermark's guilds.
- This poison can also take effect via an injury.
- 90 gp
- Belladonna1
- When infused with the touch of combustion spell, this poison becomes burning heart.54
- 100 gp
- Bloodbrush extract, or bloodbrush toxin55
- This drug is manufactured by refining the poison of the thorns of the bloodbrush: an animate plant found in Numeria. Rarely used as a toxin, as it would require repeated doses to be effective, the extract is more commonly used as a mildly addictive, hallucinogenic drug.
- 25 gp
- Blue dragonfly poison56
- Blue dragonfly poison, also called swampseer poison,57 is made from blue dragonflies by boggard swampseers, who cultivate the insects specifically for their poison. It is highly dangerous and damages the mind, but it also produces visions in a similar fashion as an hallucinogenic drug;56 the boggards consider these visions to be from their goddess, Gogunta.57
- 7 gp56
- Brinestump special34
- This is a goblin-created concoction made from fermenting flora from the Brinestump Marsh; it is particularly favoured by the Licktoad goblins. Goblins enjoy it, but all others are nauseated by this poison.
- 400 gp
- Burning heart54
- An infused poison; see below under Poisons acting from the use of a spell.
- Calotropis46
- This poison is infamous as a poison exclusively available from Daggermark's guilds.
- 120 gp
- Cockatrice Spit
- See above under Poisons acting through contact.
- Cytillesh Extract58596061
- Deros manufacture this memory-altering poison from the cytillesh fungus.
- 800 gp
- Dark reaver powder1
- 800 gp
- Dragon's Breath Poison62
- Cost unknown
- Dust of Eox54
- An infused poison; see below under Poisons acting from the use of a spell.
- Dream Crystal Toxin63
Main article: Dream crystal
- This is a cursed poison made from a corrupted dream crystal that attacks the victim's intelligence and risks the transformation of the victim into an id mutant.
- 2,500 gp
- Everwake Serum64
- This poison prevents the target resting or sleeping. This poison is thus particularly debilitating when used against spell casters.
- 2,500 gp
- Fiddleback Venom12
- Able to take effect from ingestion or through a wound, this virulent poison causes sickness and physical weakness.
- 500 gp
- Frostspore60
- Brown mould spores are used to create this pale blue poison, which injures its target by freezing damage.
- 100 gp
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- Hag Spit12
- Acting through ingestion or through a wound, this poison causes blindness and attacks the mind.
- 1,500 gp
- Heathensnuff65
- This poison is sometimes willingly ingested as it allows the user to better endure pain, albeit destroying the person's health at the same time. For its ability to reduce the effects of pain, it is frowned upon by the followers of Zon-Kuthon and illegal in Nidal. This poison is a very addictive drug.
- 10 gp
- Hemlock1
- 2,500 gp
- Heresy's Bounty66
- This poison is relatively slow to manifest in a victim's body; and continues to work over days reducing the victim's ability to understand their being duped or manipulated.
- Cost unknown
- Indigo dreams6768
- This ingested poison attacks the mind.68 When infused with the suggestion spell, it becomes liquid influence.54
- 150 gp
- Id moss1
- 125 gp
- King's sleep1
- A slow-working alchemical tincture of fermented snake and scorpion venoms preferred by nobles trying to avoid suspicion.42
- 5,000 gp
- Lazurite flakes54
- This gray flaky necrotoxin causes humanoid victims to rise as ghouls after their deaths.
- 5,400 gp
- Lich dust1
- When infused with the spell dispel magic, this poison becomes Dust of Eox.54
- 400 gp
- Liquid influence54
- An infused poison; see below under Poisons acting from the use of a spell.
- Liquid Persuasion35
- One of the unique poisons to be developed by the Daggermark Poisoners' Guild, this poison twists the victim's mind to being more amenable.
- 120 gp
- Loose-leaf69
- When ingested this poison eventually leads to a prolonged, debilitating stomach upset.
- Oil of taggit142
- The condensed vapors of heated magical creature components, such as pixie wings and brass dragon scales. It also supposedly forms in some oozes.42
- 90 gp
- Purple Pesh70
- The rotting milk of a dead Pesh cactus harvested by the poison makers of Katapesh to create a highly effective poison. It costs 200 gp per dose (paste).
- Red bedlam34
- This is a poison crafted from the scab-red bedlam mushrooms. It is an hallucinogen that causes confusion but is also used by witches of the Hoarwood to enhance their revels.
- 1,200 gp
- Snap will51
- Impairs focus and self-control.51
- 2,500 gp
- Striped toadstool1
- 180 gp
- Sweet dreams71
- Sweet dreams poison attacks the mind and can quickly induce unconsciousness in the victim.
- Whisperwound51
- Causes significant pain when the victim attempts to speak any louder than a soft whisper.51
- 5,000 gp
- Wolfsbane1
- 500 gp
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Poisons acting through inhalation
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- Alchemical Isolation35
- One of the unique poisons to be developed by the Daggermark Poisoners' Guild, this deafens then blinds the victim within minutes.
- 175 gp
- Azure Lily Pollen72
- The azure lily grows only in the Hooktongue Slough and is rare even there. The plant's pollen is toxic causing nausea and paralysis that may last for many hours. Alchemists and poisoners can carefully harvest the pollen and craft a refined poison for trade.
- 1,500 gp
- Brain blot64
- This poison attacks the mind and causes a lack of concentration; it can, therefore, be used successfully against spell casters.
- 800 gp
- Burnt othur fumes1
- The fumes from burned bundles of poison-soaked herbs are toxic. Recipes vary regionally but are consistently rare and expensive.42
- 2,100 gp
- Confabulation Powder61
- A dero poison that affects the mind such that imagined events seem real to the victim.
- 80 gp
- Death worm egg fumes73
- Until broken the eggs of a death worm are harmless, but on premature breakage the eggs discharge a noxious gas that can quickly kill any close by.
- Entropic dust54
- This white grit necrotoxin inhibits divine magic and positive energy channeling.
- 1,500 gp
- Fury Gas74
- This orc-concocted poison affects orcs differently from other victims: orcs enter a barbarian-like rage while non-orcs are blinded.
- 900 gp
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- Hazemind mist75
- Hazemind mist, a weaker version of hazemind concentrate (q.v.), affects the mind allowing easier manipulation of the subject. This can be particularly effective against familiars.
- 225 gp
- Insanity mist1
- 1,500 gp
- Laughing gas51
- The afflicted creature laughs uncontrollably while affected by laughing gas.51
- 500 gp
- Lungtaker37
- This poison from Magnimar attacks the victims lungs, causing quick suffocation.
- 1,200 gp
- Maiden Lily Attar76
- This poison generates a cloud of poisonous gas that can knock unconscious any who breathe the vapour.
- Cost unknown
- Nightmare vapour142
- While promoted as a substance from Leng, it is created on Golarion by boiling sweat from humanoids in the throes of nightmares.
- 1,800 gp
- Smell of Fear74
- This orc-concocted poison induces fear in its victims.
- 600 gp
- Ungol dust142
- Can be found in undead-infested tombs or created by grinding the bones of undead skeletons or dry zombie flesh. Doses consist of little more than a pinch of the dust.42
- 1,000 gp
- Xensh spores54
- This necrotoxin made from spores native to the Netherworld can absorb positive energy.
- 1,200 gp
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Poisons acting through an injury or wound
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- Baneberry46
- This poison is infamous as a poison exclusively available from Daggermark's guilds.
- This poison can also take effect via ingestion.
- 90 gp
- Black adder venom1
- 120 gp
- Black smear77
- This poison is the most widely used by caligni creepers. It is a pungent black paste made from Darklands fungi.
- 5 gp
- Black whinnis78
- Black whinnis toxin is created from the same source as blue whinnis (q.v.), namely a red creeper vine. It is more expensive to purchase as it is a more refined version of blue whinnis poison. It attacks the body and causes nausea.
- 200 gp
- Bloodroot1
- 100 gp
- Blue whinnis142
- Blue whinnis toxin is created from the blue whinnis fungal mould which has a pale blue hue79, or the sap of rare blue-thorned whinnis vines.42 In its mould form, it is only mildly toxic possibly causing the eater a bout of nausea. To create blue whinnis poison, the toxic elements need to be properly extracted and concentrated.79
- 120 gp
- Cockatrice Spit
- See above under Poisons acting through contact.
- Dhabba Spittle70
- It is harvested from specially drugged dhabbas. The poison burns the flesh around where a victim is injured while also sickening the creature. It costs 50 gp per dose (liquid).
- Deathblade1
- 1,800 gp
- Dhat-gunchi paste80
- Dream Crystal Toxin
- See above under Poisons acting through ingestion.
- Drow poison1
- 75 gp
- Fiddleback Venom
- See above under Poisons acting through ingestion.
- Flaming Doom74
- This orc-concocted poison burns its victims by a touch.
- 900 gp
- Frostspore
- See above under Poisons acting through ingestion.
- Giant wasp poison1
- 210 gp
- Greenblood oil1
- 100 gp
- Hag Spit
- See above under Poisons acting through ingestion.
- Hazemind concentrate75
- Hazemind concentrate, a stronger version of hazemind mist (q.v.), affects the mind allowing easier manipulation of the subject. This can be particularly effective against familiars.
- 200 gp
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- Ice troll phlegm81
- Created by winter witches in Irrisen to punish thieves in the act and to help identify them for later detention, this poison debilitates its victims and colours their skin bright blue.
- 150 gp
- Jackalroot essence34
- Kholo of the deserts of Katapesh harvest the roots of the prickly jackalroot to make a poisonous ichor that brings on uncontrollable laughter in its victims.
- 600 gp
- Large scorpion venom1
- 200 gp
- Monstrous spider venom182
- 150 gp
- Nettlefin Toxin8384
- Cost unknown
- Peasant's woe64
- Peasant's woe slows the victim.
- 400 gp
- Poison of Poisonous Frogs85
- The poison of poisonous frogs is collected by primitive tribes for use with arrows and darts.
- Cost unknown
- Purple worm poison1
- 700 gp
- Quick rot54
- This pungent necrotoxin infects a victim's wounds with gangrene.
- 450 gp
- Rainbow Jellyfish Toxin
- See above under Poisons acting through contact.
- Shadow essence1
- 250 gp
- Small centipede poison186
- 90 gp
- Spider Vine Poison87
- Cost unknown
- Tears of Perfection88
- 600 gp
- Tetrodotoxin8990
- This poison is derived from the sting of the tetrolimulus, a large aquatic crab-mantis-scorpion beast. It is favoured by assassins of the Red Mantis due to its cruelty and ability to paralyse the victim allowing for an easier assassination. Tetrodotoxin is also found on the spines of the pufferfish.
- 1,300 gp or more
- Vampire's Kiss35
- One of the unique poisons to be developed by the Daggermark Poisoners' Guild, this poison attacks the victim's health and makes them more prone to bleed.
- 75 gp
- Woundweal91
- 100 gp
- Wyvern poison1
- 3,000 gp
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Poisons acting from the use of a spell
References
Paizo published a sourcebook about poisons: Potions & Poisons.
For additional as-yet unincorporated sources about this subject, see the Meta page.
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 Jason Bulmahn, et al. “Appendix 1: Special Abilities” in Core Rulebook, 558ff. Paizo Inc., 2009
- ↑ Erik Mona, et al. “Chapter 3: Religion” in Campaign Setting, 166. Paizo Inc., 2008
- ↑ Robert G. McCreary. “Ydersius” in Sanctum of the Serpent God, 67. Paizo Inc., 2011
- ↑ James Jacobs. “Lords of the Abyss” in Lords of Chaos, Book of the Damned Volume 2, 18. Paizo Inc., 2010
- ↑ F. Wesley Schneider. “Hierarchy of Hell” in Princes of Darkness, Book of the Damned Volume 1, 51. Paizo Inc., 2009
- ↑ John Compton, et al. “Auditors of the Absolute” in Concordance of Rivals, 18. Paizo Inc., 2019
- ↑ Thurston Hillman. “Pernicious Poisons” in Agents of Evil, 22. Paizo Inc., 2015
- ↑ Jason Bulmahn, et al. “Chapter 2: Classes” in Advanced Player's Guide, 134. Paizo Inc., 2010
- ↑ Jason Bulmahn, et al. “Chapter 2: Classes” in Advanced Player's Guide, 135. Paizo Inc., 2010
- ↑ Jason Bulmahn, et al. “Chapter 1: Classes” in Advanced Class Guide, 31. Paizo Inc., 2015
- ↑ Erik Mona, et al. “Chapter 5: The World” in Campaign Setting, 208. Paizo Inc., 2008
- ↑ 12.0 12.1 12.2 12.3 12.4 Adam Daigle. “Poisoned Lodge” in Rival Guide, 53. Paizo Inc., 2011
- ↑ Ron Lundeen, et al. “Duplicitous Archetypes” in Black Markets, 28. Paizo Inc., 2015
- ↑ 14.0 14.1 14.2 14.3 14.4 Ron Lundeen, et al. “Black Market Poisons” in Black Markets, 12. Paizo Inc., 2015
- ↑ Alexander Augunas, et al. “Ingested and Inhaled Poisons” in Dirty Tactics Toolbox, 8. Paizo Inc., 2015
- ↑ Joshua J. Frost. “Daggermark” in Guide to the River Kingdoms, 13. Paizo Inc., 2010
- ↑ Stephen S. Greer & Amber E. Scott. “City of Trade” in Dark Markets, A Guide to Katapesh, 47. Paizo Inc., 2009
- ↑ Richard Pett. “The Katapesh Marketplace” in The Jackal's Price, 58–60. Paizo Inc., 2009
- ↑ James Jacobs. “Sandpoint” in Burnt Offerings, 66. Paizo Inc., 2007
- ↑ Jacob Burgess, et al. “Bestiary” in The Jackal's Price, 79. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Spells” in Core Rulebook, 265. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Spells” in Core Rulebook, 294. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Spells” in Core Rulebook, 316. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Chapter 6: Equipment” in Core Rulebook, 160. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Chapter 2: Races” in Core Rulebook, 21. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Skills” in Core Rulebook, 99. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Chapter 3: Classes” in Core Rulebook, 51. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Chapter 3: Classes” in Core Rulebook, 59. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Spells” in Core Rulebook, 295. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Chapter 3: Classes” in Core Rulebook, 61. Paizo Inc., 2009
- ↑ James Jacobs. Demons Revisited, 5. Paizo Inc., 2013
- ↑ Jason Nelson. “Crown of the World” in The Hungry Storm, 66. Paizo Inc., 2011
- ↑ Dave Gross. The Lost Pathfinder, 3. Paizo Inc., 2010
- ↑ 34.0 34.1 34.2 34.3 34.4 34.5 Tyler Beck, et al. “Wilderness Dangers” in Heroes of the Wild, 20. Paizo Inc., 2015
- ↑ 35.0 35.1 35.2 35.3 Jason Nelson, et al. “Daggermark Poisons” in Alchemy Manual, 9. Paizo Inc., 2014
- ↑ Brandon Hodge. From Shore to Sea, 12. Paizo Inc., 2010
- ↑ 37.0 37.1 Adam Daigle & James Jacobs. “Plots and Perils” in Magnimar, City of Monuments, 45. Paizo Inc., 2012
- ↑ Robin D. Laws. Blood of the City, 199. Paizo Inc., 2012
- ↑ Robin D. Laws. Blood of the City, 200. Paizo Inc., 2012
- ↑ Robin D. Laws. Blood of the City, 205. Paizo Inc., 2012
- ↑ Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 184. Paizo Inc., 2009
- ↑ 42.00 42.01 42.02 42.03 42.04 42.05 42.06 42.07 42.08 42.09 42.10 42.11 42.12 Alexander Augunas, et al. Dirty Tactics Toolbox, inside front cover. Paizo Inc., 2015
- ↑ James Jacobs & Russ Taylor. “Technological Hazards and Artifacts” in Technology Guide, 55–56. Paizo Inc., 2014
- ↑ Jim Groves, et al. “Plots & Perils” in Numeria, Land of Fallen Stars, 26. Paizo Inc., 2014
- ↑ 45.0 45.1 Alexander Augunas, et al. “Contact and Injury Poisons” in Dirty Tactics Toolbox, 7. Paizo Inc., 2015
- ↑ 46.0 46.1 46.2 46.3 46.4 46.5 Joshua J. Frost. “Daggermark” in Guide to the River Kingdoms, 14. Paizo Inc., 2010
- ↑ Jason Bulmahn & F. Wesley Schneider. Hollow's Last Hope, 15. Paizo Inc., 2007
- ↑ Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 274. Paizo Inc., 2009
- ↑ Joshua J. Frost. City of Golden Death, 8. Paizo Inc., 2010
- ↑ James Jacobs & Russ Taylor. “Technological Hazards and Artifacts” in Technology Guide, 56. Paizo Inc., 2014
- ↑ 51.0 51.1 51.2 51.3 51.4 51.5 51.6 51.7 Alexander Augunas, et al. “Ingested and Inhaled Poisons” in Dirty Tactics Toolbox, 9. Paizo Inc., 2015
- ↑ Tim Hitchcock & Mark Moreland. The Darkest Vengeance, 8. Paizo Inc., 2010
- ↑ Jason Nelson, et al. Alchemy Manual, IBC. Paizo Inc., 2014
- ↑ 54.00 54.01 54.02 54.03 54.04 54.05 54.06 54.07 54.08 54.09 54.10 54.11 54.12 Ron Lundeen, et al. “Black Market Poisons” in Black Markets, 13. Paizo Inc., 2015
- ↑ Jim Groves, et al. “Plots & Perils” in Numeria, Land of Fallen Stars, 23. Paizo Inc., 2014
- ↑ 56.0 56.1 56.2 Logan Bonner, et al. “Monsters A-Z” in Bestiary, 45. Paizo Inc., 2019
- ↑ 57.0 57.1 Amber Stewart. “Ecology of the Boggard” in Blood for Blood, 63. Paizo Inc., 2010
- ↑ James Jacobs, et al. “Derro” in Classic Horrors Revisited, 8. Paizo Inc., 2010
- ↑ Stephen S. Greer. No Response from Deepmar, 14. Paizo Inc., 2012
- ↑ 60.0 60.1 James Jacobs. “The Shattered Star” in Shards of Sin, 64. Paizo Inc., 2012
- ↑ 61.0 61.1 Jason Nelson, et al. “Derro Fungus Alchemy” in Alchemy Manual, 11. Paizo Inc., 2014
- ↑ Jason Bulmahn. Masks of the Living God, 9. Paizo Inc., 2009
- ↑ Mike Welham. “Part Three: The Nesher Mines” in Doom Comes to Dustpawn, 18. Paizo Inc., 2013
- ↑ 64.0 64.1 64.2 Paris Crenshaw, et al. “Utter Depravity” in Champions of Corruption, 27. Paizo Inc., 2014
- ↑ Tim Hitchcock. “Nisroch” in Cities of Golarion, 42. Paizo Inc., 2009
- ↑ Ron Lundeen. The Temple of Empyreal Enlightenment, 10. Paizo Inc., 2012
- ↑ James Jacobs, et al. “Welcome to Riddleport” in Second Darkness, 21. Paizo Inc., 2008
- ↑ 68.0 68.1 Jason Bulmahn, et al. “Chapter 2: Gear” in Ultimate Equipment, 111. Paizo Inc., 2012
- ↑ Hugh Matthews. Krunzle the Quick, 2. Paizo Inc., 2012
- ↑ 70.0 70.1 Stephen S. Greer & Amber E. Scott. “City of Trade” in Dark Markets, A Guide to Katapesh, 40. Paizo Inc., 2009
- ↑ Brandon Hodge. “Rasputin Must Die!” in Rasputin Must Die!, 10. Paizo Inc., 2013
- ↑ Neil Spicer. “Blood for Blood” in Blood for Blood, 30. Paizo Inc., 2010
- ↑ Ray Vallese. “Death Worm” in Mystery Monsters Revisited, 18. Paizo Inc., 2012
- ↑ 74.0 74.1 74.2 Jason Nelson, et al. “Belkzen War Alchemy” in Alchemy Manual, 7. Paizo Inc., 2014
- ↑ 75.0 75.1 Will McCardell, et al. “Equipment & Magic Items” in Familiar Folio, 20. Paizo Inc., 2015
- ↑ Jim Groves. Murder's Mark, 26. Paizo Inc., 2012
- ↑ Logan Bonner, et al. “Monsters A-Z” in Bestiary, 51. Paizo Inc., 2019
- ↑ Patrick Renie. “The Inferno Gate” in The Inferno Gate, 18. Paizo Inc., 2016
- ↑ 79.0 79.1 Brandon Hodge. Feast of Ravenmoor, 22. Paizo Inc., 2011
- ↑ Matthew Goodall. Cult of the Ebon Destroyers, 11. Paizo Inc., 2011
- ↑ Jim Groves. “Reign of Winter Treasures” in The Shackled Hut, 61. Paizo Inc., 2013
- ↑ Nicolas Logue. Crown of the Kobold King, 22. Paizo Inc., 2007
- ↑ Tim Hitchcock, et al. “Bestiary” in Racing to Ruin, 80. Paizo Inc., 2010
- ↑ Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 3, 7. Paizo Inc., 2011
- ↑ Jason Bulmahn, et al. “Monsters A to Z” in Bestiary, 135. Paizo Inc., 2009
- ↑ Nicolas Logue. Crown of the Kobold King, 15. Paizo Inc., 2007
- ↑ Amber Stewart, et al. “Life in Mwangi” in Heart of the Jungle, 6. Paizo Inc., 2010
- ↑ Joshua J. Frost, et al. “Appendices” in Faction Guide, 55. Paizo Inc., 2010
- ↑ Alex Greenshields, et al. “Bestiary” in Island of Empty Eyes, 89. Paizo Inc., 2012
- ↑ Will McCardell, et al. “Tiny Animal Familiars” in Familiar Folio, 25. Paizo Inc., 2015
- ↑ Jonathan H. Keith, et al. “Weapons, Armor, and Adventuring Gear” in Adventurer's Armory, 18. Paizo Inc., 2010
- ↑ Jason Bulmahn, et al. “Spells” in Core Rulebook, 256. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Spells” in Core Rulebook, 325. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Monsters A to Z” in Bestiary 2, 185. Paizo Inc., 2010
- ↑ Jason Bulmahn, et al. “Spells” in Core Rulebook, 323. Paizo Inc., 2009
- ↑ Jason Bulmahn, et al. “Chapter 5: Spells” in Advanced Player's Guide, 250. Paizo Inc., 2010
- ↑ Ron Lundeen, et al. “Secret Signs” in Black Markets, 25. Paizo Inc., 2015