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Adanye

From PathfinderWiki
Adanye
(Deity)
Titles The Warmth of the Hearth
Alignment Lawful good
Areas of Concern Hearth
Imagination
Protection
Solitude
Worshipers Catfolk
Edicts Keep your counsel
Follow your heart
Appreciate a warm hearth
Defend those who welcome you into their home
Anathema Force anyone into drudgery or mindless work
Deny support to loved ones
Surrender when escape is an

option
Destroy a place that has given you shelter

Cleric Alignments (2E)
Domains (2E) Duty, Family, Protection, Repose
Favored Weapon Claw or kukri
Symbol Paw print in orange
Sacred Animal Cat

Source: The Mwangi Expanse, pg(s). 132

Adanye is a goddess said to be the mentor of the first catfolk, teaching them both combat and the importance of the hearth, the home and the right to solitude and self-determination. She protects the safety and sense of self of curious wanderers, honours the time daydreaming on the hearth, understands that a retreat is sometimes the best protection, and reminds her followers of the security of a spot of one's own and the importance of the presence, instead of the past or future.[1]

Relationships

Adanye is an ally of Desna and Shelyn due to their shared interest in dreamers and individualism. She has long been a rival of Bastet but rarely bothers with feuding.[1]

Appearance and emissaries

Adanye is depicted as either an old catfolk woman or a cat by the hearth fire, with large, gentle, wise eyes.[1]

Cults

Temples and shrines

There are no temples to Adanye outside of Murraseth, only small shrines erected by travellers near rarely-tread mountain trails or in the corners of other gods' temples. Her holy symbol is usually sketched or painted on a fallen log or in a hidden corner of a building.[1]

References