|Home|| Cloister, Heaven|
|Areas of Concern|| Death|
|Domains||Law, Earth, Repose, Rune|
|Subdomains||Ancestors, Inevitable, Souls, Wards|
|Symbol||Rune-carved cave entrance|
|Sacred Colors||Black, white|
Source: Faiths of Golarion, pg(s). 40–45
Magrim is the overseer of the dwarven afterlife and first taught the dwarves how to commune with their gods. He is responsible for restoring wracked souls to be ready to return to the Material Plane of mortals. Together with Angradd, Magrim watches over battles. Torag, creator of the mortal dwarven race, is his younger brother.
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Magrim's original home is the Cloister beneath Heaven, near Torag's realm. His petitioners live there, but Magrim himself does not come there often. His second realm is the Runebarrow, a cave tomb in the Boneyard, which only Magrim's agents and psychopomps can enter without his permission.
Magrim considers his brothers too protective and supportive of good over law, but rarely interferes with other dwarven deities despite his disagreements. Magrim's clergy acknowledge Torag as creator of the dwarves and higher-ranking than his older brother, but Magrim is still uniquely respected due to his age as the eldest dwarven deity. He works with his half-sister Dranngvit to ensure that vengeances are carried out and do not become unfinished business that can turn dwarves into ghosts. Droskar covets Magrim's place, but Magrim considers Droskar as too lost, shortsighted and unimportant to pay attention to.
Magrim considers Pharasma an elder and closely works with her, repairing damaged souls at her request when they arrive at the Boneyard. He sometimes act as an intermediary between Nethys and Irori when Nethys wants to dissect Irori; often cordially debate with Magdh over runes, and despises the daemonic harbinger Stygidvod, who stole knowledge of runes from dead dwarves and encourage the fear of death.